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Age of Dungeons
Chapter 48.1 Authors note/announcement

Chapter 48.1 Authors note/announcement

This might be the last chapter for a few weeks. I am moving 1,000 miles and will be staying at my in-laws for a week. not sure how often I will get to write during that time. However then I will come back to work at my day job through the month of July. I will be living by myself (no wife, no 3 yr old) for the whole month of July, including July 4th weekend. Goal is 100,000 words. That being said, they will not all be to this story, which leads to my announcement.

Announcement: I have started a second story (I have not started posting it yet). Planning on working both stories concurrently, although I will put any questions to ease. The Age of Dungeons is the priority and my greater passion. The other story is going to be its opposite although also LITRPG as well. Where this story is more strategically focused, where MC's develop their dungeon. the other story will be MC developing himself. Also there will be more means for character interaction, and exploration of the map.

Main reason that I am not postponing the desire for a second story. Age of dungeons takes a whole lot more planning and thought to do it justice. In fact, I had to wrestle with chapter 48, the latest chapter for a whole week. Thinking up all the germination paths and how I wanted to structure them took some time. Then I had to finalize what the level 2 flower units would look like. And to be honest I was not sure how I wanted to close out the next phase, although I am now, had an epiphany moment which charted the course for the next 10 to 15 chapters. Likely I will push all of those out in July.

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Plan is to finish out the next phase in July. After that the goal will be 2 chapters a week on the age of dungeons, although I can imagine there will be some 1 chapter or 0 chapter weeks. Depends on how my next job is.

Future/inside look: (potential spoilers)

Plan was always to have four phases of the story. They should marry up with the dungeon levels (4 being the final level).

Phase 1/Level 1 dungeon: begging phase, MC struggles to even survive.

Phase 2/level 2 dungeon: MC starts to come in their own. Regional conflict resolved with the nearby dungeons. (plan now for for Gale to move onto phase 3)

Phase 3/level 3 dungeon: Full map conflict starts. I believe there should be 6 or 7 contenders left at this point.

Phase 4/level 4 dungeons: End game; dungeons have hero's/champions (dragon level creatures based on what branches they have; all supported by 10,000 unit plus armies)

Conclusion:

The other story will be based in the Arcadian realm in another battle, so I will be developing the realm back setting and interface more. All of that will eventually funnel back into this story. I have a growing list of things that will need to be fixed or completely overhauled for the next draft of this story, although the story will not be changed on a fundamental level (order of events will remain the same).i mainly want to fix the areas I acknowledge have been very weak including interface prompts, character development (yes I know Amelia is probably very awkward just lingering in the background.), but I also want to improve the other characters including the dungeons very own named units and other contenders.