Larger Edit Goals -
1. Humanize the MC, provide more insight into his decisions, motivations, fears, and goals.
2. Improve paragraph and chapter structure.
3. Improve immersion, change the overall tone of the narrative.
4. More showing, less telling.
5. Overall flow and readibility polish
Specific Changes-
1. Increased visibility on Cire's struggle with his desire for blood and losing control.
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2. Increased Cire's general intelligence when making decisions, both short term and long term.
3. Changed how he spent or did not spend his skill points throughout the work.
4. Provided visibility to the experience gains through out the story and improved all of the math relating to experience gain.
5. Increased the potency of the Bite skill to provide more experience when used.
6. Changed the internal dialogue to be in italics. Removed all italics not related to world updates or internal dialogue.
7. Increased visibility on the effect of Cire's Charisma stat's effect on others.
8. Changed names from middle/old English origins to ancient Greek origins. Samuel to Eugene. Leslie to Stacy. Etc.
9. Changed all skill gain flavor text to ancient Greek quotations. These are all accurately attributed to their authors and are not fictional.
Added Content-
1. New conversation between Eugene and Stacy regarding Cire.
2. New story on how Eugene and Stacy met.
3. Improved island description.
4. Small details to the hamlet, its residents, and the surrounding area.
5. Changed the last battle scene to Durg and Selene's perspective.
6. Over 5,000 additional words spread throughout the narrative.