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OLYMPIAN

OLYMPIAN - 4817 BCE

Part 1:

In the aftermath of the great war between the Titans and the Gods, the once-lush lands of central Greece lie silent, marked by the scars of the battle. A small group of survivors, their community torn asunder by the cosmic upheaval, navigate this new world. They bear witness to the ascendance of the Olympians, victorious in their fierce struggle against their elders.

These few, burdened by loss and the remnants of a world irrevocably altered, search for solace in the myths of yore. Yet, the earth and sky around them whisper of truths far more harrowing than any legend of divine machinations they've known. As they traverse fields soaked with the ichor of deities and skirt chasms leading to the underworld, whispers of a deeper, ancient dread begin to circulate. That of Azathoth, the Blind Idiot God, a name that stirs an inexplicable, yet innate, terror to any who hear it.

Part 2:

Unseen by the survivors, their ordeal and the war that decimated their existence reverberated through the cosmos, capturing the attention of the court of the nuclear chaos. This hidden consortium of servitors and eldritch spawn observed the war from the depths of darkness, scheming quietly. Through dreams both dark and foreboding, they infiltrated the minds of mortals and gods, subtly manipulating the conflict’s tide to prevent their slumbering master from being disturbed by the war’s tumult.

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These dreams subtly swayed decisions and guided actions, turning humanity into unknowing pawns in a grand cosmic strategy. The influence of the court was not limited to ethereal manipulations. They also imbued artifacts with their essence, items that fell into mortal hands, each acting as a channel for their will. These relics promised power, sowing ambitions that further entangled the destinies of gods and humans alike.

As divine ichor stained the earth and tendrils of influence entwined around the fates of the survivors, a chilling realization dawned. They were caught in a web of cosmic intrigue, mere pieces in a game that spanned the breadth of the universe, orchestrated by beings indifferent to their suffering. The realization was grim: they, along with their deities, had been ensnared in a dark plot, an orchestration by the court of Azathoth to maintain the balance by any means necessary.

Part 3:

With the war’s end, the machinations bore fruit. Their purpose achieved, they withdrew into the abyss, their existence once again shrouded, leaving behind a world marked by their omnipresent influence. The survivors, their eyes now open to the harrowing depth of their predicament, stand amidst the remnants of a divine struggle. Their land, once vibrant with life, now serves as a stark monument to the consequences of cosmic manipulations—a land scarred by the dark influence of Azathoth and the bloodied legacy of conflict between gods. In the wake of these revelations, the stories of the rise of the Olympians are passed down with a sense of awe tinged with dread.

Beneath the celebrated triumphs lies a narrative steeped in the grim truth of humanity’s descent into a form of servitude, manipulated by unseen forces far beyond their ken. Carrying this knowledge, the survivors traverse a world not liberated by the fall of titans but chained to a cycle dominated by the caprice of deities outside of time and space.

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