Synopsis
Welcome to the whimsical wizarding world of Zez--the household name for tiny, bumbling fools!
A world where heroism is a marketing ploy, ancient occult schemes are bogged down by bureaucratic procedure, and adventures... are, well, mostly tragic. Our so-called "wizard," Zez, is about as useful as nipples on a breastplate. Armed with a yapping mouth, an uncanny talent for awkward situations, and a party of equally questionable "talent," Zez stumbles from one misadventure to the next, guided (or hindered) by a narrator who's clearly fed up with his nonsense.
Expect dungeons. Expect doom. Except... don't expect much, honestly. Just an unreliable, unlikable narrator spinning a tale of botched quests, existential musings, and exasperation at a protagonist who thinks calling a werecat "cute!" will somehow help with his insecurity.
If you're craving a high-fantasy romp that consistently reminds you of how cliched and overdrawn all this is, join Zez By Misadventure--a wild, irreverent, cynical dungeon-crawl through hastily sketched grid-maps, where saving the day is only by pure accident... or rather, by misadventure.
Table of Contents
- 1Chapter 1: One Thing Money Can't Buy2024-11-13
- 2Chapter 2: Criss Cross2024-11-13
- 3Chapter 3: The Value of Undervaluing2024-11-13
- 4Chapter 3.5: Being a Haphazard Continuation for The Value of Undervaluing (Part 1 of 3)2024-11-13
- 5Chapter 3.5: Being a Haphazard Continuation for The Value of Undervaluing (Part 2 of 3)2024-11-13
- 6Chapter 3.5: Being A Haphazard Continuation for The Value of Undervaluing (Part 3 of 3)2024-11-13