Synopsis
Eos, the Land of the Dawn. A land of kingdoms and villages with countless travelers traversing perilous lands on foot, subject to lengthy journeys with days upon days of travel in between. A land with a potentially prosperous market in supplying said travelers, adventurers and merchants with affordable and available supplies. A land home to revolutionary dreamers seeking to change Eos and revolutionize its way of life, giving all in the land a chance at life.
Our story all starts when Mamoru, a critically injured human with cat ears, finds himself roaming the grasslands for respite and sanctuary, finding a shack in the middle of the grasslands. Face to face with Eos's first ever "convenience store", Mamoru's fate becomes intertwined with this building and its dreamers as an aspiring traveler in need of help.
Follow along with Mamoru's new life as he is subject to orders from the store's diligent owner, Sera, and the care of her vampiric ward and helper, Mimi. A man forced to become the store's newest indentured worker. Brawler turned cashier, nomadic traveler turned sedentary prisoner, a man in need of help, in want of escape, and... above all else, in search of challenge and glory.