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Series
Top The Tower: Tarot, Travel, Paint and People [Slice-of-Life Adventure]
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Top The Tower: Tarot, Travel, Paint and People [Slice-of-Life Adventure]

17 Chapters
Author:Adrum
Status:ongoing
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Synopsis

Ablee Urough, the rebellious daughter of a tyrannical warlord, has spent five long years locked in a cell, surviving on scraps and bitter resolve. Her father force-fed her the Painter’s Ambrosia—the food of the gods—hoping to mold her into the ideal tool. Instead, she’s spent every waking moment practicing her powers toward one goal: escape. With Ambrosia letting her transform her surroundings into paint, Ablee can turn walls into curtains and even her fists into stone. Her chance finally comes when she creates a living painting—a rippling veil that might just lead to freedom. Her goal? Escape the keep, gather a crew, and beat her father to the top of The Tower.  What to expect: - Inventive, magical world-building - A diverse, quirky crew of protagonists - A determined MC who grows stronger every step of the way  - A pocket-dimension village that grows alongside the crew's travels - Morally good but snarky vibes - Poker with a priest for a magical artifact? - A life of death Soap-box race? - Musical flashbacks?