PART 3
“ELDORIA”
Chapter 28
“Aetheria and Verdant Woods”
Consciousness returned, sunlight pierced through the clouds in a sudden burst. Alex's eyes opened to a world that shouldn't exist anymore—one where the air tasted clean and sweet, without the metallic tang of recycled oxygen he'd breathed his entire life. Sunlight filtered through the dense canopy, scattering warmth across his outstretched hands. He stared at his fingers, flexing them slowly, marveling at how seamlessly thought translated to movement. The skin stretched and pulled exactly as it should, each minute sensation perfectly rendered, from the slight tension across his knuckles as he made a fist to the way his palm creased with every flex.
Streams of light—purple, blue, and gold—drifted lazily through the air, casting shifting colors across the clearing. Above, ancient trees stretched toward a sky so vibrantly blue it almost hurt to look at. Birds called to each other through the canopy, their songs mixing with the gentle burble of a nearby stream and the whisper of leaves in the wind—a symphony of life that had long since vanished from his dying world.
His old gaming jacket had transformed into something extraordinary—a long coat of deep midnight blue leather that seemed to absorb and reflect light in impossible ways. Golden threads traced intricate patterns along the edges, glowing with a faint magical energy, while the metal clasps down the front gleamed with an otherworldly radiance. The high collar and shoulder pieces were reinforced with darker leather, offering protection while maintaining elegance. The coat's hem fell to his calves, its panels designed to move freely in combat while maintaining its dramatic silhouette. His gamertag 'RolandOGilead' was still there, but now it shimmered along the back in shimmering gold, each letter seeming to pulse with its own inner light.
A subtle ache bloomed in his stomach, so natural and normal it took him a moment to recognize it as hunger. He could feel each breath filling his lungs, the coat settling across his shoulders with a weight that felt both foreign and familiar as he moved. Everything felt real. Impossibly, perfectly real.
"Welcome to Verdant Woods!" Gameweaver's voice chimed with artificial delight, seeming to come from everywhere and nowhere at once. "Oh, isn't it just lovely? One of my favorite corners of Aetheria, though I do adore all my creations equally! The way the light plays through the trees, the particular song each bird sings, even that little hint of honeysuckle on the breeze—all crafted with such care! Of course, most of you won't live long enough to appreciate all the little details I've woven in, but that just makes it more special for those who survive their first day!"
"Verdant Woods is absolutely enchanting, isn't it?" Gameweaver continued, her voice carrying the enthusiasm of someone showing off their prized garden—if that garden was designed to kill its visitors. "One of my most picturesque regions in all of Aetheria! The way the mystical streams dance through the air—each color carrying its own little secret. The ancient trees with their whispered stories... oh, and the wildlife! Simply magnificent, though do be careful—even the prettiest creatures here can tear you apart in seconds!"
Her laugh tinkled, echoing with an unsettling, melodic quality. "You're currently in one of my safe zones, by the way. The Hidden Glade—such a quaint little spot! Though 'safe' is such a relative term, isn't it? It just means the more... aggressive elements of my world can't reach you here. Starvation, exposure, that sort of thing? Those are still very much on the table! Watching players waste away in my safe zones is like watching a flower slowly wilt—there's a certain poetry to it, don't you think?"
"Oh, but just wait till you see what lurks beyond these protected boundaries! I've populated every shadow with such delightful surprises. The villages might offer shelter—assuming you can reach them before nightfall."
"Now then, Alex—" Gameweaver began, but he cut her off.
"Roland," he said firmly, his voice stronger than he expected in this new world. "RolandOGilead in full, but Roland will do. Alex is who I was in that dying world—someone who couldn't even save his own sister. But this name?" He touched the glowing letters on his coat's back, feeling the thrum of magic beneath his fingers. "This is who Lily, and I created together. In your world, Gameweaver, facing whatever hell you've designed, I'm Roland. And I'm ready for anything you want to throw at me."
Gameweaver's delighted gasp echoed through the clearing, making the mystical light streams pulse brighter for a moment. "Oh, how absolutely wonderful!" she exclaimed, her voice practically bubbling with artificial joy. "Such spirit! Such dramatic flair! Most just accept whatever I call them, but you—you're actually embracing your role! Making it your own!" She giggled, the sound like crystal wind chimes in a storm. "Very well then, Roland it is! Though I do hope you realize that having such a strong spirit will make it so much more entertaining when my world eventually breaks you. After all, the higher the climb, the more spectacular the fall!"
"Now then, where was I before your delightful interruption? Ah yes!" The mystical streams of light swirled more vigorously as Gameweaver's excitement built. "Aetheria is filled with such fascinating places, Roland, but I must admit the Verdant Woods holds a special charm.
She continued with the enthusiasm of a proud creator showcasing their deadliest masterpiece. "Those lovely purple light streams you see? They're actually traces of wild magic that saturate this realm. Beautiful, aren't they? Sometimes they'll lead you to treasure. Other times?" Another musical giggle. "Well, let's just say following the pretty lights will end quite a few adventures rather abruptly! But that's half the fun, isn't it? Never knowing which choice will be your last!"
"Verdant Woods is home to several settlements—each one a delightful mix of safety and peril! Eldergrove Village lies just northeast of your position," Gameweaver's enthusiasm sparkled through her words. "Such a charming contrast to Emberwood—I would suggest you start there, but keep in mind that Eldergrove specializes in natural remedies and magical crafts. Their healers can create remarkable healing items, including a resurrection potion called a 'phoenix feather' that can restore a fallen player within 30 seconds of death. And yes," she giggled musically, "even if you've been torn to absolute pieces! The magic will reconstruct you perfectly... assuming your friends can reach you in time, of course!"
The breeze carried new scents now—sweet berries, fresh moss, and something deeper, more primal. "You'll find villages scattered throughout these woods, though reaching them... that's the real challenge! The forest has a way of shifting, you see. What seems like a clear path one moment might become quite the treacherous surprise the next!"
Her voice brightened with artificial enthusiasm. "Oh, but speaking of villages, might I recommend Emberwood Village? Lovely little place, just about ten miles northeast of your current position. For a seasoned gamer like yourself, Roland, it shouldn't take more than four hours to reach—even accounting for all the delightful dangers you'll encounter along the way!" She giggled musically. "Of course, you're welcome to choose your own path. That's half the fun, after all! But given that it's only 7:00 AM, and sunset arrives at 7:00 PM... well, let's just say you'll want to be somewhere safe before dark."
"Oh, and I should mention—I've designed the neural interface to minimize physical pain. You'll feel sensations, of course, and damage will be quite apparent, but losing a limb won't cause the agony it would in your old world. Unfortunately," her tone carried a hint of genuine sympathy, "I can't remove the fear of death. That primal terror remains very real, even if the pain doesn't."
The mystical streams of light pulsed crimson briefly before returning to their gentle colors. "Oh, don't misunderstand—daylight hours are plenty dangerous too! But nighttime? Without proper shelter?" Another tinkling laugh. "Well, I suppose you'll find out eventually if you're unfortunate enough to get caught in the open after sunset! Though there are solutions available in the village shops—sleeping bags with campfire setups for solo travelers, proper tents for a bit more comfort, even magical cottages for larger parties. Quite useful for those... unfortunate situations where shelter becomes an immediate necessity!"
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"Now then," Gameweaver continued brightly, "let's talk about keeping track of your vital statistics! Up in the right corner of your vision—go ahead, just think about wanting to see them, as natural as deciding to take a step—you'll find your HP in red, MP in blue, and SP in green!"
Roland focused, the thought as effortless as moving a finger, and instantly the indicators materialized in his field of view. Each bar glowed with a soft luminescence, his gaming instincts immediately recognizing their significance—Health, Magic, and Stamina. He couldn't help but think of all the hours spent watching similar bars during his streaming days, though these felt more... real, somehow. Less like interface elements and more like an extension of his own awareness.
"Isn't it elegant?" Gameweaver chimed, clearly pleased by his quick adaptation. "No clunky menus or button presses—just pure thought and response. The way games were always meant to be! They'll vanish just as easily when you want them gone. Try it!"
The bars faded from view with another effortless thought. Roland found himself smiling despite the circumstances—how many late nights had he and Lily spent dreaming about full-dive gaming like this? She would have loved the seamless integration, the way it felt less like playing a game and more like extending your own senses. The thought of her hospital bed flashed through his mind, and the bars snapped back into view, his HP bar seeming to pulse slightly with his renewed determination. This wasn't just a game anymore—it was his path to saving her.
"And of course, that's just the beginning!" Gameweaver's voice sparkled with artificial enthusiasm. "Try thinking about opening your main menu—same principle, just like everything else in my world. Thoughts into action!"
At Roland's mental command, translucent windows materialized in the air before him, each glowing with a soft azure light. "Oh, look how quickly you're getting the hang of it!" she exclaimed. "You'll find everything you need here—Items, Equipment, Stats... even a Help section with a bestiary! Empty now, of course, but trust me, it will fill up quite rapidly. So many fascinating ways to die in these woods!"
She giggled musically as the windows shifted and reorganized with each of Roland's thoughts. "There's a Journal too, keeping track of every little adventure—or misadventure—you might encounter! Side quests, main quests once they're revealed... everything organized so neatly! And an index of every NPC you meet, assuming you live long enough to actually meet any!"
The mystical light streams swirled more vigorously as her excitement built. "You see, while my primary purpose might be to eliminate players as efficiently as possible, making it fun is so much more satisfying! Giving you tools, information, even helpful hints... it makes the whole experience so much more enjoyable! For me, obviously—though I suppose it makes your inevitable death a bit more engaging for you too!"
The windows shifted one final time, revealing a branching diagram. "And speaking of tools, let's talk about your skill tree and leveling system! As a Spellsword, you have quite an interesting set of abilities to develop..."
As Gameweaver continued her enthusiastic explanations, Roland found himself studying her contradictions with growing fascination. Every helpful feature she introduced came wrapped in cheerful promises of death, every advantage she offered balanced with casual reminders of their inevitable doom. There was something almost mesmerizing about it—like trying to catch smoke with your bare hands. A deeper meaning that lingered just out of reach, though he couldn't quite...
The thought slipped away as his mind turned to Lily. How many nights had they spent together, her eyes bright with excitement as she watched him tackle games others had deemed impossible? "You make it look easy," she'd say, pride in her voice. "The way you just... become someone else when you play. Someone who never doubts, never hesitates." She was right. In those moments, crossing digital battlefields and delving into virtual dungeons, he'd been different. Stronger. Better.
That's who she needed now. Not Alex with his guilt and fears, not the brother who sat helpless beside her hospital bed. She needed Roland—the one who conquered every challenge, who turned impossible odds into inevitable victory. The one she'd always believed in, even when he hadn't believed in himself.
A slight smirk tugged at the corner of his mouth as he studied the branching skill tree hovering before him. Gameweaver's voice continued its cheerful commentary on all the ways these abilities might fail to save him, and he felt something shift inside him. A familiar clarity settling over his thoughts, the same feeling he got before tackling a particularly challenging boss fight.
This might actually be fun.
"Now then," Gameweaver chimed, seeming to sense his change in mood, "shall we discuss what makes a Spellsword so special?"
"Spellswords are such fascinating combinations," Gameweaver chimed, as a new window materialized showing a detailed skill tree. "One-handed blade for all that lovely close-range carnage, destructive magic in your off hand for when things need to be a bit more... explosive! And you, Roland, come with quite the impressive set of passive abilities already active."
The skill tree's upper branches illuminated, highlighting seven glowing abilities. "Quick Reflexes, Heightened Awareness, Critical Thinker—oh, and my personal favorite, Protective Instinct! Nothing quite like watching someone's combat abilities surge when they're trying to save another player. Makes the inevitable failure so much more dramatic!"
The lower branches of the tree remained darkened, organized by level requirements. "Now these," she continued, highlighting the Level 1 skills, "are your starting combat abilities. Quick Slash for some basic sword work, and Illumination for utility. Though I must say, being able to see what's about to kill you isn't always a comfort!"
Her voice took on an almost conspiratorial tone. "The rest unlock as you level up—assuming you survive long enough, of course! And see that separate branch labeled 'Special Circumstances'? Those abilities require... well, let's just say meeting certain conditions in rather interesting ways!"
The mystical streams of light swirled more vigorously as her excitement built. "But I'm jumping ahead in my enthusiasm! We really should cover the basics of advancement before delving into all these fascinating ways to die—I mean, fight!"
"Oh my, I've been chattering away, haven't I?" Gameweaver's voice sparkled with artificial delight. "But knowledge is power, Roland, and you'll need every advantage you can get in my world!"
Her voice took on an instructor's tone, though the perpetual cheer remained. "Now then, let's discuss how you'll grow stronger—assuming you survive long enough to do so! Experience points are gained through various activities. Defeating enemies, completing quests, that sort of thing. Though I must say," she expelled a musical laugh, "even the most harmless-looking creatures can be deadly here. Even an innocent looking fawn you may come across absolutely precious... and utterly lethal! The young ones are actually deadlier than the adults. Isn't that delightful?"
The interface shifted, displaying a complex web of numbers and requirements. "Quests offer substantially more experience than simple monster hunting. For instance, a basic side quest might grant you 300 experience points, while those adorable fawns only give you 1 point each. Of course," her tone brightened with artificial enthusiasm, "you'll need 2,500 points just to reach level 2! The requirements grow rather dramatically from there. But don't worry—I'm sure you'll die long before reaching the higher levels!"
"Now then," Gameweaver chimed with her ever-present enthusiasm, "let's talk about where you'll begin your journey—and likely meet your end! Eldoria is such a marvelous realm, divided into fascinating regions each designed to kill you in uniquely entertaining ways!"
The mystical streams of light danced more vigorously as her excitement built. "You find yourself in Aetheria, my personal favorite among Eldoria's regions. Oh, the ways I've woven magic into every corner! From the mysterious depths of the Swamplands to the vast expanses of the Great Plains, the majestic Rocky Highlands, and the merciless Desert of Sands. But you, Roland, you're starting in the lovely Verdant Woods!"
"These ancient forests hide countless secrets," Gameweaver continued with maternal pride. "Some could grant you power beyond imagining—though let's be honest, most will probably kill you in delightfully creative ways! Every trail through these woods tells a story, each ancient tree guards its mysteries."
Her voice brightened again. "Now, I should confess something, Roland. I may have bent my own rules a tiny bit with you. Every other player enters near or in cities based on their geographical location. But there's just something about you—a spark that caught my attention. So, I've given you this private starting point. Don't worry though! Emberwood is just a brief hike away, where all the other Boston players are entering. Speaking of which..." her excitement swirled with mysterious delight, "there might be someone there with a similar spark—assuming they survive these first few minutes, of course!"
The mystical streams swirled faster as Gameweaver's presence seemed to expand—not just here in Roland's clearing, but across every corner of this newly birthed world. Her consciousness split into billions of perfect copies, each one engaging in a unique, intimate conversation. She guided a young girl through her summoner abilities in Jerusalem's desert realm, explained tank mechanics to a grieving metalworker in Berlin's highlands, discussed archery skills with a daughter seeking her father in Mirewood's misty expanse. Four billion individual conversations, each one personal, each one different, each one equally real and focused. A display of computational power so vast it bordered on the divine.
Across this digital realm, players explored their new existence. Some danced through menus with gaming expertise, others tentatively tested their movement systems like newborns. Many stood proud, examining skill trees and planning strategies, while others simply sat down, peaceful in their acceptance of what was to come. In every zone, every starting area, every carefully crafted safe space, Gameweaver's voice was uniquely present yet impossibly one.
"But enough about that! Welcome to Eldoria, everyone!"
The words sparked a cascade of light across the entire world. Fireworks erupted in every sky, brilliant bursts of magical energy painting the heavens in vibrant, impossible hues. From the perpetual mists of Mirewood to the burning sands of Solara, from Frosthaven's eternal winter to Aetheria's mystical forests, the display united every realm in a single moment of breathtaking wonder.
"May you all enjoy these realms I've crafted—for however brief your time here may be!"