Synopsis
Fëor isn’t a fighter. He’s an herb-loving homebody who enjoys stories about questing but prefers a quaint life. He assumed that wouldn’t change—until a strange “spirit” came to his glade. Something about her seemed familiar, but she came from a world he feared. The realm of stories wasn’t supposed to be real, after all.
Ërna hated home. She couldn’t be herself there, so she went somewhere her family wouldn’t dare follow her. Free at last, she gathers herbs to study and make medicine with help from the land-spirits—except they seem to avoid her. After finally finding someone to help her, she was reminded of a painful reality: she isn’t welcome there.
Despite being born to a world bent on keeping them apart, something—or someone—brought them together. Regardless of the reason (if there even was a reason), Fëor and Ërna only want to help each other grow and be true to themselves; but with a war brewing around them, such a wish is hardly simple.
Resources: Map | Glossary | Characters | Herbs
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Table of Contents
- 1A Dawn from the West (1)2024-11-13
- 2A Dawn from the West (2)2024-11-13
- 3A Dawn from the West (3)2024-11-13
- 4A Dawn from the West (4)2024-11-13
- 5Friend or Foe? (1)2024-11-13
- 6Friend or Foe? (2)2024-11-13
- 7Friend or Foe? (3)2024-11-13
- 8Friend or Foe? (4)2024-11-13
- 9Friend or Foe? (5)2024-11-13
- 10Wandering and Woe (1)2024-11-13
- 11Wandering and Woe (2)2024-11-13
- 12Wandering and Woe (3)2024-11-13
- 13Wandering and Woe (4)2024-11-13
- 14Wandering and Woe (5)2024-11-13
- 15Wandering and Woe (6)2024-11-13
- 16Gardens and Groves (1)2024-11-13
- 17Gardens and Groves (2)2024-11-21