Synopsis
Cameron used to be happy, he used to have friends.
Now he is a middle-aged man who hates his dead-end job, tolerates his demanded wife and the apple of his eye, his daughter, just packed her bags and left for college.
Attending his twenty-year school reunion. He runs into some old friends and remembers the fun they used to have playing the D&D roleplaying knockoff - The Call of Adventure.
Cameron realises that it's time to start rolling some dice and finding some adventure.