Mike Sammons lays down exhausted in the company of new-found allies. Pain and exhaustion weighs heavy on his mind and battered body, but still he fights against the desire to simply lay down and let sleep take over. However his struggle is in vein and eventually he drifts into a deep and well earned slumber as the System chimes-
Party has gained 4,989 Experience from killing Basilisk De’ Pollo
Mike Sammons has gained 200 Experience from breaking Curse of Grave Water
Mike Sammons has gained 450 Experience from completing the Quest: Slay the Basilisk
Mike Sammons has Leveled UP
Mike Sammons has Leveled UP
Mike Sammons has Leveled UP
Mike Sammons has Leveled UP
Mike Sammons has Leveled UP Frost Armor
Mike Sammons has Leveled UP Cold Extremities
Mike Sammons has Leveled UP Cause Fear
Mike Sammons has Leveled UP Spine Chill
Mike Sammons has Leveled UP Reduced Cost
Party member Andreen has acquired Basilisk Crown
Party member Mixie has acquired Basilisk Egg
Party member Mike Sammons has acquired Partial Tome of De’Pollo
Novice Dwarven Caster has become Experienced Dwarven Caster
Mike Sammons has gained Lich Born
Quest Reward granted on wake up.
**************
“WAS IT WISE?” The voice outside of space-time speaks, and everything not governed by law and order is forced to listen. Even the entity known as the Void.
“To provide a minor skill like Lich Guard?”
“THE STRENGTH OF THE FOOD IS CAREFULLY REGULATED SO THAT OLD ONE’S OFFSPRING WILL RECEIVE PROPER NOURISHMENT.”
The Void sighs and instantly loathes itself, it is a mortal gesture, even worse a popular human one, and It despises the association affecting its eternal being—
“It has been tasked to me to ensure the humans answer for their crimes against the PACT. And though that does not require a single one to survive long enough to be in the Harvest... it is most troublesome to convince one of the more overachieving if the food to produce a Black Coffin, yes?”
The Overseer remains silent, knowing that the Void has a point despite its voice not echoing across all eternity and the dimensions beyond.
So the Void continues, “A few breeding will help the crop in the long term, as the current selection has grown stale. The latest additions seem ill-suited for long-term farming. Especially the race known as the “Basilisk.” They still refuse the PACT according to their caretakers. But before we wipe out another sentient species, we must establish the proper order amongst the crops we have.”
“THEN THE FODDER FROM EARTH IS IN YOUR HANDS. DO NOT DISAPPOINT THE OLD ONES.”
The Void nods, another disgusting mortal gesture, “I never do.”
**********************End of Book Character Sheet*********************
Character Sheet
Name: Mike Sammons
Race: Dwarf
Origin : Hills
Stats : Level 12
Strength : 11
Dexterity : 7
Intelligence : 17
Wisdom : 14
Constitution : 12
Charisma: 1
Bonus Stat Luck: 20
Bonus Stat Perception: 1
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Unallocated Points : 20
Unallocated Class Points : 4
Character Status
Character Status
Health : 104/104
Stamina : 56/56
Mana : 155/155
Conditions : Lucky to be Alive
Class Sheet
Class : Necromancer (Wizard Lv_6) (Cleric Lv_2)
Spells Book : Tome of Mike
Cold Extremities_Lv 5:: Active Spell_Cost 14 Mana_ 1 Second Cooldown_You remove the warmth from things you touch. Deal 26 Cold Damage per second with a 25% chance of causing Chill and Frostbite. Lose 3 health per second the longer this ability is active. You can activate this ability on each extremity. Scales with Intelligence and Constitution.
Frost Armor. _Lv 5:: Active Spell_Cost 25 Mana_ 5 Second Cooldown_ Give a protective layer of Ice on a target object or creature you touch. Target gains 117 points of Elemental Armor however they lose 3 Stamina per second. Has a 50% chance of applying Chill and a 15% chance of applying Frostbite to Melee attackers. Scales with Intelligence and Wisdom.
Cause Fear. _Lv 2:: Active Spell _ Cost 10 Mana_ 3 second Cooldown_ Your perceived combat prowess has allowed you to manipulate the hidden Stat Will. Enemies you target within a short cone are forced to reconsider attacking you and have a 20% chance of being effected by Terror. Scales with Wisdom and Charisma.
Spine Chill _Lv 2:: Active Spell_Cost 15 Mana_ 15 Second Cooldown_ Target you touch suffers from Mild Concussion each time they receive Frost Damage for 60 seconds. 50% chance of dealing an additional 20 damage to Health or Stamina.
Rend Enchantments _Lv 1:: Active Spell_Cost 30 Mana_10 Second Cooldown_ Target you touch loses all enchantments and loses 50 Health for each Enchantment removed. If the target dies, gain 30 Health.
Lich Guard :: At less than 0 Health yet somehow still alive, gain a ghostly astral form and title Lich. As a Lich you can cast spells without cost and with less restrictions. Gain 60 Mana every time you kill an enemy in this form. You lose 1 Mana every second and any damage to your astral form is done as loss of Mana. When you lose all your Mana you die and unless you have restored at least 15% of your Health during time as a Lich.
Passive Skills
Identify Lv 2 :: Allows you to see the first page of a Character Stat sheet. At second level you can perceive details of monsters by knowing their name. Glossary is unlocked.
Reduced Spell Cost Lv 2 :: Spells you cast cost 8 Mana less.
Frost Born :: You have an increased chance of applying Frost Bite and Chill. Also anytime you apply Frost Bite or Chill to a target above 3x stacks gain 1 Health, 1 Stamina, and 3 Mana.
Extended Touch Range :: Spells in touch range can either remain touch spells or shoot out in a straight line for 1 meter (about the size of a baseball bat).
Multicast :: Reduce the effectiveness of a spell by 40% to increase the number of times that spell is cast by 2 at no additional cost.
Resist Disease :: You have achieved a greater than normal resistance to biological agents like diseases and toxins. You gain XP once foreign ailments have been overcome.
Resist Curse :: You possess a supernatural resistance to the effect of Curses. You gain XP from breaking curses.
Minor Lucky Star :: Increase all chances of reaching desired probable outcomes by 50%. Desired outcomes that deal damage now deal Critical Damage ( Deal 50% more damage).
Lich Born :: Once every 72 hours, if your Health is reduced to 0, lose 0.999999 health instead.
Race Sheet
Race : Dwarf : A hardy race often hailing from planets known for their frigid temperatures and dangerous untamed wildlife. They are ingenuitive enough to carve into Mountains with stone tools but also diverse enough to flourish in any climate and Temperate Zone.
Racial Bonus Stat : Luck
All dwarves are born with an innate ability to Level UP the Bonus Stat Luck.
Racial Passives
Dark Vision : Can see perfectly fine in the dark. Though some users can suffer near sightedness during the day
Hard Body : Rarely notices extreme cold or heat, Status effects and Damage related to Fire and Cold Damage is reduced by 2 and have 30% reduced duration.
Experienced Dwarven Caster : Haven slayin many larger opponents with sorcery, your spells against enemies bigger than you have a 30% chance of dealing double damage.
Equipment
Armor of the Archfiend :: Armor set derived from the corpse of an Archfiend, minor bonuses to physical resistance and poison is the most it offers
Armor Class : Light
Total Defense Rating : +10 Physical Resistance, +20 Poison Resistance
Trait : ??? (unlocked at level 15)
Workmen’s Iron Wrench :: An improvised weapon that deals moderate bludgeoning damage. Scales with strength and dexterity. Now carries the effects of Frost Armor, deals bonus Cold damage equal to ten percent of granted Elemental Armor.
Tome of De’Pollo :: Partially available manuscript of an experienced necromancer. Unfortunately many spells were lost on death and only a few spells have been retained.
Spells Available to Learn :: Raise Minion
Spells in Book:: 5