Synopsis
"Where life had no value, death, sometimes, had its price. That is why the mercenaries appeared." - Artur Xerxes, in A Century of Disappointment: Memoirs of a Travelling Dwarf
It's never too difficult to land contracts for a set very specialised skills in a continent teeming with werewolves, vampires, giant leopards, undead and, god forbid, elves.
The difficulty comes when these contractors find themselves suffocated in the dense atmosphere of this world's rigid - and mostly unfair - rules; death, suffering and misfortune await those unwilling to sacrifice to bend these in their favour.
In this non-linear plot, you will observe a scarred and deformed farm girl cashing her first bounty posters, a seemingly ordinary barmaid at a tavern in the bustling centre of a sprawling, corrupt city and an enigmatic leader of a firm specialising in dealings any other would consider suicidal.
Watch them all take everything to the next level at every available opportunity, and then feel dread at the thought that this still might not be enough to halt the physical embodiment of doom about to do what it does best
Please, feel free to review and comment! Any sort of feedback can help me become a better writer and write more engaging stories for you.
I used to update once every 3-5 days, but this rewrite is taking much too long...I do hope it will be worth it.
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Table of Contents
- 1The Requiem - Introitus: I2024-11-13
- 2'Round Midnight: I2024-11-13
- 3'Round Midnight: II2024-11-13
- 4'Round Midnight: Interlude - I Didn't Know About You2024-11-13
- 5'Round Midnight: III2024-11-13
- 6'Round Midnight: IV - Vorkuta, Leningrad2024-11-13
- 7'Round Midnight: V - Give It All You Got2024-11-13
- 8'Round Midnight: VI - For a Few Dollars More2024-11-13
- 9'Round Midnight: I [REWRITE]2024-11-13
- 10'Round Midnight: II [REWRITE]2024-11-13
- 11'Round Midnight: III [REWRITE]2024-11-13