Synopsis
[Before you read - the story is officially dead. The reasons behind it are posted in the last chapter.]
In a magic world on the verge of an industrial revolution, Ari Ragnarsson must uncover the truth behind his parents' disappearance. They were part of an organization known as the Order, which protects mankind from various threats - both human and supernatural.
Now, after Ari's brands finally manifest, he leaves the safety of his village and travels to the continent. Strength is all that matters in this world and he must learn how to control his powers.
There, he meets a man from another world, who's being hunted for merely existing. Their fates become intertwined, but not in a way either of them would appreciate.
Author's note (contains minor non-story related spoilers about the MC and setting)
This is a progression fantasy with LITRPG elements sprinkled on top. The main character is not a spellsword, but a summoner/support mage hybrid. Since he wasn't ambushed by a random god, there's no cheat item/spell and he has to rely on his skills and wits to survive in a world full of monsters.
The story tries to show the moment when the old starts to be replaced by the new, with a healthy dose of magic and a little steampunk in the background. Also, it revolves around a party dynamic akin to RPG sessions.
No health/mana bars. Numbers are secondary and the LITRPG elements focus more on classes/spells/runes and their evolutions. Tables are sparse at the beginning, but from chapter 7 onwards they appear more often. Still, I won't be copy-pasting the whole character sheet dozens of times per chapter.
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Table of Contents
- 1Chapter 1: Arrivals2024-11-13
- 2Chapter 2: Stranger2024-11-13
- 3Chapter 3: Watch2024-11-13
- 4Chapter 4: The Golden Goose2024-11-13
- 5Chapter 5: Hunters2024-11-13
- 6Chapter 6: Decision2024-11-13
- 7Chapter 7: Evaluation2024-11-13
- 8Chapter 8: Puppets2024-11-13
- 9Chapter 9: Wanderer2024-11-13
- 10Chapter 10: Ranking2024-11-13
- 11Chapter 11: Choosing a weapon2024-11-13
- 12Chapter 12: Meet the team2024-11-13
- 13Chapter 13: Looks can be deceiving2024-11-13
- 14Chapter 14: Preparations2024-11-13
- 15Chapter 15: First dungeon2024-11-13
- 16Chapter 16: Inside the rift2024-11-13
- 17Chapter 17: Goblins2024-11-13
- 18Chapter 18: Dungeon boss2024-11-13
- 19Chapter 19: Loot2024-11-13
- 20Chapter 20: Bygones2024-11-13
- 21Chapter 21: The cost of progress2024-11-13
- 22Chapter 22: Answers2024-11-13
- 23Chapter 23: Training2024-11-13
- 24Chapter 24: Once more unto the breach2024-11-13
- 25Chapter 25: In Lumine Mundi2024-11-13
- 26Chapter 26: An old friend2024-11-13
- 27Chapter 27: Parents2024-11-13
- 28Chapter 28: Team bonding2024-11-13
- 29Chapter 29: Fresh air2024-11-13
- 30Chapter 30: Osmosis2024-11-13
- 31Chapter 31: Scales2024-11-13
- 32Chapter 32: Not alone2024-11-13
- 33Chapter 33: Ambush2024-11-13
- 34Chapter 34: Consequences2024-11-13
- 35Chapter 35: Knowledge is power2024-11-13
- 36Chapter 36: Plan2024-11-13
- 37Chapter 37: First mission2024-11-13
- 38Chapter 38: Abingdon2024-11-13
- 39Chapter 39: The hunt begins2024-11-13
- 40Chapter 40: Forest2024-11-13
- 41Chapter 41: Queen2024-11-13
- 42Chapter 42: Chase2024-11-13
- 43Chapter 43: The death rattle2024-11-13
- 44Not a chapter - the future of the story2024-11-13