Synopsis
To begin with, this work will be written with only one purpose, the suffering , both mine as the author and yours as the reader , and the main problem for you as readers will be one, the language barrier, or more precisely, the entire work will be written in Russian . (Nobody forbids using a translator) And yes, all the introductory material (glossary ) will be translated into English and the pronunciation itself in Russian .
The whole plot is based on a series of S.T.A.L.K.E.R. games.
In short, S.T.A.L.K.E.R. is a series of games developed by the Ukrainian company GSC Game World. Created in the genre of first-person shooter and survival horror with elements of role-playing game and action-adventure. The events of the games unfold in our time, in an alternative world on the territory of Ukraine, in the Chernobyl exclusion zone. According to the plot of the series, in 2006 the zone was subjected to an unexpected abnormal impact (Release), as a result of which the physical, chemical and biological processes in the area changed. Many anomalies, artifacts, and mutants have appeared. In the ideas of the game, you can see the influence of the Strugatsky brothers' story "Picnic on the side of the Road" and the film based on it Andrei Tarkovsky's "Stalker". This information is taken from the Wiki.