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Synopsis
In the year 3050, the AI entity KnoIT launched the revolutionary program "Mind Touch," marking the beginning of a new era in cognitive technology.
Centuries later, in the year 4000, KnoIT unveiled the "Spineless" device, a groundbreaking innovation capable of generating a unique form of energy wave known as "MINIT" waves. This brain-shaped device was remarkably adaptable, enabling animals and humans alike to harness its power. The applications of Spineless were vast and seemingly limitless.
Humans, in particular, exploited the device's potential to create immersive, imaginary realms known as "Worlds." These virtual realities were crafted from the depths of human imagination, blurring the lines between fantasy and reality.
The entertainment conglomerate Mind Games dominated this emerging market, boasting the most renowned World: "Universe 2.0." This digital wonderland had become the epitome of escapism, attracting millions of enthusiasts worldwide.
Thomas, an unassuming high school student, stumbled upon an extraordinary opportunity. He won a coveted birth certificate, granting him access to the illustrious World of Universe 2.0. Little did he know, this chance encounter would forever alter the course of his life.