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Synopsis
Shattered Wheel is a litRPG system-apocalypse inspired by Buddhist cosmology where the Buddhist Realms merge with the earth after a cataclysmic event described in the prologue. The System is thematically in line with the setting, not overt but still with all of the "number go up" addiction present. Shattered Wheel is a tale of desperation, damned choices, and the cost of bargaining with the God of Suffering.
What to expect:
- Progression: MC that starts weak and gains power over time
- Unreliable System: The System is corrupt, great power comes at a cost
- Multiple layers of power: Cultivation elements, powerful items with subtle crafting elements, town-building later on
- Epic setting: Buddhist cosmology mixed with a rich fantasy setting
When the Thousand-Hand Storm swept across the Sundered Hills, devouring villages and choking hope with ash, Taran Sandhin learned one truth: Gods do not answer prayers—they broker deals.
Taran is no hero. A “Wheel-Broken” outcast haunted by sins from a past life, he clings to the fringes of Akshaya Village, scrounging for Rot Leaf to delay his sister's inevitable death by the Creeping-Rot disease. But when a storm pins him in the wastes, leaving his body broken and hope shattered, salvation comes from the unlikeliest source: Mara, the Deceiver.
Mara grants him access to a cursed System—one that grades his soul in Sanskrit runes and corrodes his humanity with every choice
Now Taran must scavenge Godsplinters from storm-wracked ruins, bargain with alchemists trading in Rot-stained lies, and outwit Mara himself. Power is plentiful in this broken world… but In a realm where karma is currency and suffering fuels the System, will Taran mend the wheel? or be the storm that finally breaks it.