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Series
Realm Return
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Realm Return

30 Chapters
Author:Klutz
Status:hiatus
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Synopsis

The Realms are vast. Trained on a magically barren Earth, Duncan is ready to travel The Realms on the adventure he's prepared his entire life for. Duncan has been training with the sword since before he could remember. At first, his revenge-obsessed mother forced it on him. Then, after she disappeared, he found out he was born for it. Thankfully, it was time for him to leave the magically barren Earth behind and journey to a new, magical realm called Dintarnum. There, he can use his skills to fight monsters, progress in power, and maybe find answers to some of the questions he was left with after his mother disappeared. Despite his ride off Earth taking a bit of a wrong turn, Duncan was excited to see what opportunities awaited him in Dintarnum and beyond. Realm Return has a slow start, with part one of book one (Chapters 1 through 29) being largely dedicated to introducing the setting and characters of the story. Most of the LitRPG elements, such as a class-like-system call a Subject, don't show up until over halfway through part one, but they are a  large part of the story thereafter. Expect a slow start leading to a lot of action, loot, and progression. There are no stats in Realm Return. I am new to creative writing, so any constructive tips or errors you want to point out in the comments would be greatly appreciated. Thanks! :) Some things to expect in Realm Return: Tier progression system with a big focus on combat and non-combat Abilities Combat and crafting progression Master-apprentice training Solo and group combat Monsters and other magical beings A large variety of environments through a dungeon-like system Loot!! Rewards!! Magical Materials!! More Loot!! Currently editing part one (prologue through chapter 29)