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Pandora: A New Beginning
Chapter 12: The Earth Golems death

Chapter 12: The Earth Golems death

As we walked towards the Earth Golem Boss we noticed the pathways getting smaller and smaller, as if it was a funnel.

Almost at the end of this funnel, we noticed that there was a cave-like giant room up front, large enough to fit a small mountain.

Around the edges of the cave stood sharp rocks, they looked as if they were sharp spikes stuck on the walls, purposely pointing inwards to hinder our fight.

In the middle of the room was the dormant Earth Golem Boss, it was as if it was asleep, we crept closer towards the boss room.

Earth Golem Boss (Dungeon Boss) Level: ???? Health: ???? Attack: ???? Defence: ????

"I don't suppose you know what the stats are for this boss?"

"Nope, but were still going to kill it, so it doesn't matter either way." He looked at me like I was an idiot.

After he said that Corrupted Defiance ran up towards the boss, I hadn't noticed this before as I didn't pay much attention, but you can tell what class he was by the weapons they use.

Corrupted Defiance being the warrior Tank with his Blue sword and green shield.

Corrupted Tiger being the archer with his Blue Short bow.

Corrupted wealth being the healer mage with his Blue Staff.

Corrupted Valour being the warrior DPS using 2 swords, one blue grade and the other green.

After landing the first hit Corrupted Defiance used Shieldblock the attack, despite blocking the hit he took massive damage.

-150

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Shield Block

Spoiler: Spoiler

Shield Block Decreases damage taken by 25% when using the shield to block

Cooldown: 1 Second

Cost: 5 Mana

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Even though he was hit hard, he didn't back away and the rest of the team started to act, Corrupted tiger standing 20 meters away using his bow to shoot at the boss, not using any skills because most of the are AOE making it useless against a single target.

Corrupted Wealth standing with Corrupted Tiger and occasionally using the basic healing spell to heal Corrupted Defiance.

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Heal

Spoiler: Spoiler

Heal Provide basic healing to the target.

Heals 15% of target players health.

Cooldown: 5 Seconds.

Cost: 10 Mana.

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I was standing there wondering what to do when Corrupted Valour walked up to me.

"What are you doing?"

"No idea, I don't really know if I'll be any help during this boss." I didn't have a single clue about what I will or will not be doing.

"Why don't you just go attack? Although your equipment is quite shoddy, mainly because you are lacking all but a dagger and bracers." He encouraged me to do something so I did.

I quietly sneaked around the back of the golem boss looking for a weak point, where I might possibly be able to get a crit against it.

Slowly circling it, I noticed that just above the giant knee that there was a place I could stab, which could possibly be a weak point and give me increased damage.

Straight after, I went into stealth and walked towards it.

Standing right behind the area I wanted to stab, I used the skill Backstab and stabbed right into the joint.

- 462

Stunned 2 seconds.

Weak Point hit -25% boss defence.

I ran back to Corrupted Valour, I noticed that he even looked surprised and asked me.

"So, how'd you do that exactly?"

I answered, "Well I looked for a possible weak point, then walked slightly closer towards him, used stealth and backstabbed him, it wasn't as if I had already known that would happen, but the stun would only have a 25% chance to work on a boss, that is unless they were stun resistant, then it would decrease."

"Okay." He looked at me as if he didn't believe me and then walked towards the boss to join in on killing it.

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Meanwhile, I was waiting for my cooldowns to finish then I would be able to go search for another weak point, making it easier for the team to kill it.

After the cooldowns finished I walked around the sides of the boss, but this time the boss always had an eye on me, making it harder for me to go behind him to look for a weak point, so I waited.

...

5 minutes later and the health bar above the boss had decreased around 50% and when I started walking around the boss, he no longer paid any attention to me, so I walked behind it.

This time I focused on the other knee, I wasn't anywhere near being tall enough to target other key areas, such as the shoulder joints, or even the neck.

After getting close to the boss, I used stealth and headed towards the knee joint.

When I was close enough, I used backstab, dealing large amounts of damage.

-741

Weak Point Hit -25% boss defence.

After succeeding for the 2nd time I ran away to let my cooldowns finish.

This time, no matter how many times I tried to go behind the boss, it wouldn't take its eyes away from me, luckily it only had 5% of its health left, so I just watched as they finished it off.

+ 3000 exp gained.

+ 30 Silver

"Well that was fun, what did it drop?" I asked as I walked over towards it.

"It dropped quite a few things, but you will only be able to use 1." Corrupted Valour was straightforward.

I picked up the Endless Nightmare and put them in my bag.

Endless Nightmare (Blue Rare - Leg Guards) level Required: 15

Defence: 7-13

Strength + 3

Agility + 1

Constitution + 1

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Character Sheet:

Spoiler: Spoiler

Name: Rose Trinity Title: Divine Smiths Apprentice Race: Dark Elf Level: 7 (3673/5000) Class: Thief Life Class: Blacksmith Health: 240 Mana: 100 Strength: 20 Constitution: 14 Agility: 26 (2) Dexterity: 16 Intelligence: 11 Charisma: 12 Luck 10

Skills:

Lockpicking (Rookie-Level 1 0%)

Lockpicking allows you to open chests of a certain colour. Level up the skill to increase the grade of chest you can lockpick. Lockpicking increases with every chest you open using this skill.

Max grade chest: Green

Backstab (Rookie-level 5 32%) Provides 150% damage to enemies and stuns them for 2 seconds. Skill requires you to be in stealth to cast. Skill levels up with every enemy you damage. Cost: 10 mana. Cooldown: 10 seconds.

Stealth (Rookie-Level 6 36%) Stealth provides basic cover from enemies making you invisible for 5 seconds. Skill levels up with every enemy you damage in stealth. Cost: 10 mana Cooldown: 10 seconds

Identify (Rookie-level 2 65%) Give you information on the opponent, cannot give information if the opponent is 10 levels higher than your level. Skill levels up with every opponent you use the identify skill on. Cost: 0 Mana Cooldown: 10 seconds.

Rookie Blacksmithing level 9 (01%) - The higher the level the higher the chances of making White (common), Green (uncommon), Blue (Rare), Purple (Epic), Orange (Legendary), Gold (Mythic) equipment, also improves overall productivity and time it takes to create items. Rookie Appraisal Level 5 (79%) - Gives you the ability to appraise equipment when necessary. The maximum level of appraisal: Green (Uncommon). Use Appraisal on items to increase the amount of exp gained. Rookie Weaponsmithing Level 7 (93%) - Used to create weapons, the higher the level the better the chances of making a higher grade weapon. Highest grade weapon: Blue (Rare). Rookie Armorsmithing Level 2 (0%) - Used to create Armor, the higher the level the better the chances of making a higher grade weapon. Highest grade Armor: Blue (Rare). Divine Smiths Apprentice Level 3 (75%) - You have become the apprentice of a Divine Smith. Exp gained from blacksmithing + 15%, Chance of adding extra skills or stat points when smithing an item, Chance of doubling the proficiency gained when smithing an item.

Equipment (wearing):

Cloth Bracers (Green - Uncommon - Armor)

Level Requirement - 2

Defence: 3-7

Agility + 1

Ghost-Forged Shank (Green - Uncommon - Dagger)

Level Required - 5

Attack: 5 - 13

Agility + 1

Equipment (bag):

Iron Sword (Purple - Epic - Sword)

Iron sword made by the Divine Smith Sordrock for his precious apprentice.

Level required: 10

Attack: 20-30

Strength + 3

(Appraisal Required)

Misc (bag):

Refined Iron x2

Blueprints:

Firestorm Shortsword (Blueprint)(Short-Sword)(Green Uncommon - Blue Rare)

A Short-Sword using Flame Essence and Refined Iron as the base materials.

Requirements:

Rookie blacksmith level 10

Materials:

1 Refined Iron

1 Flame Essence

1 Iron