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New earth
The start of something great

The start of something great

After making sure there were no more changes in the landscape apart from the manor and the stone pillar. I walked up and put my hand on the stone pillar. For a second nothing happened and then some scrawled script appeared an arm length from my face.

player notification:As a congratulations on taking your first steps as the lord of a kingdom we will give you 10 gold, 100 villagers with 20 special talents among them and 300 merit points . Before seeing the stats of your newly made village please grace your territory with a name.

A table than came up from the ground with a quill in a bottle of ink and a stamp next to it. The price of paper went through a few mumbling lines before finishing with a line with name wanted next to it. I stood for a while before the table my mind as blank as a blank peice of paper before a struck inspiration from the surroundings in particular the river I wrote in a flowing handwriting that I had always wanted Riverside.

The paper than proceeded to turn into particulars of light and turn into a table .

Territory:River side(Grade 1 ordinary Village)

Lord: Jack (3rd class citizen 300/1000 merit points)

Title: none

People’s average loyalty: 70

Security: 0

Territory population: 100/200

Flow rate of immigrants: 10 * (10 x 0%) = 10/ day

Amount of vassal players0/10

Territory area: 9 square kilometers

Territorial characteristics: 0% increase attracting immigrants, 0% increase in attracting special talents, 0% increase in crop production, 0%increase in production capacity of residents, 0% increase in military promotion, 0% increase in talent breakthroughs.

Treasury: 10 gold coins

Territory Resources: 5000 units of food, 500 units of wood, 500 units of stone, 500 units of iron ore

Territorial army: None

Territory Industry: None

Stolen novel; please report.

Main religions:None

Political index: 5/100 (determines administrative efficiency and relationship with the people)

Economic index: 5/100 (determines trade prosperity and ability to pay taxes)

Cultural index: 0/100 (represents the degree of educational development and quality of life of residents)

Military: 0/100 (indicates military strength and morale)

Existing Buildings: Village level Lord’s Manor

List of basic construction buildings

Simple fence: Basic fortification, Weak defense, can stop wild animals. Construction conditions: wood: 100 units. Construction time: twenty four hours.

Village level dining hall: Dining area for residents. Construction conditions: dining hall construction drawings, wood: 30 units, stone: 20 units. Construction time: twelve hours.

Village level bathrooms: Enhances sanitation and health of the village. Construction conditions: toilet construction drawings, wood: 10 units, stone: 10 units. Construction time: six hours.

Wooden small residential courtyard: Provides living space for 20 residents. Construction conditions: Small residential courtyard construction drawings, wood: 40 units, stone: 20 units. Construction time: twelve hours.

Basic blacksmith shop: Builds a variety of farm tools, such as axes, chisels, and other iron tools. Construction conditions: junior blacksmith, blacksmith shop construction drawings, wood: 20 units, stone: 10 units. Construction time: twelve hours.

Basic grocery shop: Distributes various types of daily necessities. Construction conditions: grocer, grocery building drawings, wood 20 units, stone 10 units.

Basic logging field: Speeds up the collection of wood resources, the average production is 10 units of wood / person / day. Construction conditions: Wood: 30 units. Construction time: six hours.

Basic quarry: Speeds up the collection of stone resources, the average production is 5 units of stone / person / day. Construction conditions: wood: 20 units, stone: 10 units. Construction time: six hours.

Simple farmland: grows crops, the average is 200 units of food production per acre Description: grain is planted twice per year. When the best seeding time is missed, the yield is reduced by 10% to 50%.

Basic barracks: farmers can be converted into militia. Construction conditions: officers, barracks construction drawings, wood: 100 units, stone: 40 units. Construction time: twenty four hours.

Basic Market: Place where you can buy and sell equipment aswell as raw materials. More functions after it has been upgraded.

I looked at it for a while as a voice suddenly started talking about each element of the table. To upgrade your kingdom you would need certain requirements which to name some are a certain rank of nobility, enough people , to finish all the buildings listed under basic construction buildings and later on a certain amount of subsidiary territory’s, a certain amount of each index and some other miscellaneous requirements.There were also another rank for rarity of the village which goes from ordinary, to uncommon etc this would effect the territory characteristics.

It also mentioned that the npcs used in the game had very realistic emotions meaning they would get angry if you ignored there options and did not give them a good quality of life, this would mean that there loyalty would be low and they could rebel or run away from your village or the army would have low morale with fighting with all these things which could happen it was a must to keep them happy.

That was when I nearly jumped out of my skin in panic when I remembered the villagers were still waiting for me.