Synopsis
I'm not happy with how this story is going, I don't think I planned it enough. I wasn't initially planning on worrying much about that, but I'm starting to really like the ideas I have to develop the magic system, so I think I'm gonna take some time to plan this thing out.
The System does two things. It recognises peoples achievements, and then rewards them for it. A simple system, that makes it simple for people to judge a persons worth. Because obviously, if someone has no achievements, then it must be because they're too worthless to get any, right?
Nathan isn't the only exception to this idea, but he is one of them. All his life he's tried as hard as he could to just do the same thing that comes so easily to everyone else, and all his life he has failed. Fortunately, he gets the opportunity to turn things around after turning 20, when he discovers is Inherent Skills, and joins the Adventurer's Guild.
As far as he can tell he won't be able to learn any new Skills, so he has to figure out how to work with what he's got. Achievements aren't the only ways to get Skills however, and there's more than one force out there to give people power.
Meritocracy is an Urban Fantasy LitRPG, where the main character has no concrete proof that he's good at anything, if you ignore the concrete proof that he's good at stuff. Fortunately, this won't matter as he meets like-minded people and nothing bad happens ever. (except for when bad stuff happens)