Synopsis
Four teenagers are kidnapped from their contemporary lives and transported into a game world designed by a mysterious person who always speaks of The Prophecy of Doom. This person has designed the game world by predicting how the earth was going to be a thousand years from now. The overarching storyline of the game world takes elements from Hindu mythology and inserts creatures and monsters into the gaming universe where the teenagers have been catapulted to. Every one of them has to complete daily missions and increase their levels to such an extent as to face the most powerful demon of all times, the great Kali. Even as the gaming universe attempts to prepare the teenagers to prepare for the coming of an eventual apocalypse, the kidnapper has to contend with the authorities and other external supernatural forces who are trying to hamper his objective. Will his game world be successful in its attempts? Will the infamous Prophecy be fulfilled? Will the kidnapper be able to achieve his mission on earth?