Synopsis
[Participant in the Royal Road Writathon challenge]
Working with an adventurer guild isn't all about quest rewards and cute catkin receptionists, although those do help make adventuring a lot more acceptable as a career. Let us not forget the triplicate application forms, ceasless administration fees and complex inter-guild politics. If that hasn't put you off adventuring then bear in mind we haven't even dared touch on how to gut subjugated monsters.
Luckily for you this story is about none of that, although we will include quest rewards and cute catkin receptionists because as previously mentioned, that makes life with an adventurer guild all the more worth while.
Table of Contents
- 1PROLOGUE: If a dragon sneezes, does the world tremble?2024-11-13
- 2Chapter 1: A difficult customer2024-11-13
- 3Chapter 2: Suri the catkin2024-11-13
- 4Chapter 3: Dwarfs are difficult customers2024-11-13
- 5Chapter 4: Sunkiss2024-11-13
- 6Chapter 5: Actions and consequences2024-11-13
- 7Chapter 6: Heartfelt request2024-11-13
- 8Chapter 7: Bandit alert2024-11-13
- 9Chapter 8: A new dungeon appears2024-11-13
- 10Chapter 9: Dungeon breakout2024-11-13
- 11Chapter 10: A small problem with our mage2024-11-13
- 12Chapter 11: Attack on Hafeld City2024-11-13
- 13Chapter 12: Hear no evil, see no evil, speak no evil2024-11-13
- 14Chapter 13: To Kill a beast2024-11-13
- 15Chapter 14: Dragon Shenanigans2024-11-13