Synopsis
Kalinland is a kingdom-building ‘Quest’ set in a medievalesque fantasy world.
If you’re unfamiliar with the genre, here’s a brief definition:
“In a Quest, someone writes a piece of fiction, pausing at the end of each chapter to invite readers to vote on how the next chapter will go. The audience at the time will affect the story, but someone reading after the fact has no options, and treats it as a straightforward story."
NOTE: The story is written in present tense second person POV.
You, Yorat of house Kalinvan, have ascended the throne in a time of uncertainty and crises.
To the north, migrating tribes of a strange species bring terror to the hearts of your people, and to the south, an emerging empire threatens the region’s stability, but within, there is danger of another kind. A danger that lurks in the shadows and strikes when the iron is hot. A danger of intrigue and ambition. A danger that may be your undoing.
How will you navigate through these troubling times? Will you be the stuff of stories, or will you be a footnote in the annals of history?
‘Brief introduction to how Kalinland works’
Kalinland is a Quest in a medievalesque fantasy world. It is about realm management, politics, intrigue, war, the protagonist’s (your) day-to-day life, etc.
How the story plays out is largely dependent on the readers’ choices, but also the happenstances of the world and other people’s (in story characters) decisions. Nothing is set in stone. There is a story, but even I don’t know how it will pan out. However, I will strive for realism (as in, realism according to the setting and in the story world).
At the end of each chapter, choices will be presented, and readers will vote for their favored decision. The next chapter will be written according to these votes (there’s a lot more nuance to the voting system. I will prepare a dedicated chapter for those interested to know more.)
The protagonist (you) and other characters have stats. These are not known to them (as it is in games). These stats will for the most part NOT BE present in the story, but will at times be (partially) available for those interested to look (at) at the end of the chapter. These stats influence the story in different ways. E.g. an intelligent character might have different dialogue options, think of clever ways to solve problems, etc. Stats will at times also come to play in the form of dice rolls (PVP combat).
There will be stats & numbers of another kind as well. After the end of the chapter, I will have info as introduced in the text about the kingdom's situation (tax numbers, troops, etc.) in the form of tables and the like.
Character stats (and more in-depth country statistics) and the like will be available for Patreon members (along with other perks/bonuses. Including more VOTING POWER) to look at when I make a Patreon.
The reason I’m mentioning (and emphasizing) this now is to avoid reader dissatisfaction in the future. However, I stress this once more. Kalinland is and will always be free-to-read & free-to-vote on.