
Synopsis
The night the Spire appeared, everything changed. The cruise ship Andromeda was the first to witness the mysterious structure that rose from the depths of the Atlantic Ocean.
Four decades later, the world is a different place. Monsters roam the lands, and rifts lead to dangerous dungeons. People have awakened to the ability to wield magic; some have dedicated their lives to hunting and exploring the rifts.
Sadie Whittaker is one of them. Growing up, her awakening had been stunted, non-existent. Considered a laughable excuse of a huntress, merely a child, she found a place on a team of kind-hearted hunters who offered her a place to call her own. One night, her world is upended when a life-or-death situation forces a mysterious benefactor to intervene.
Myths and legends come to life around her, revealing the hidden history of the world. Needing to gather friends and allies, she must learn to wield the powers she is awakening, as ancient enemies are returning. Feeling the strings of fate being plucked from the shadows, she must unravel the mystery of who she really is.
Table of Contents
- 1Chapter 1: The Stranding of the Andromeda2025-02-15
- 2Chapter 2: The Day of Fracture - Connor's Story2025-02-15
- 3Chapter 3: A Rude Awakening2025-02-15
- 4Chapter 4: Recovery and Interrogation2025-02-15
- 5Chapter 5: Trip to the Isle2025-02-15
- 6Chapter 6: One Legged Statue2025-02-16
- 7Chapter 7: Mending Wounds2025-02-17
- 8Chapter 8: A Deal for the Devil2025-02-18
- 9Chapter 9: Where are the Heroes - Connor’s story2025-02-20