Druhalith (The Season of Resilience)
Day 271
34 days since my arrival.
The notification filled part of my vision with a thought I cancelled it. As I refocused on the final design it was time to bring the concept to life—a new organism designed for multiple purposes: the Bio-Fabricator.
Looking at the final design sketched on the tablet I sent a single thought to a small clutch of burrowers to bring a fresh supply of biomass pods into my new workshop.
I reached out, beginning the slow process of integrating the neural pathways, digestive systems, and other complex elements I had in mind for this creation. This wouldn’t be just any drone, it would become the very forge of my future weapons.
I let my mind expand, shifting focus between each of the thousands of sensory signals thrumming through my brain. The fabricator’s base form took shape, a towering, broad structure of interconnected biological filaments, nutrient channels, and hardened chitinous plates. At its core, I crafted a thick, vascular network, drawing nutrients from the biomass pods to synthesize specialized compounds—each with its unique function.
Slowly, the fabricator began to pulse with life. Its exoskeleton was reinforced with layers of dense, hardened chitin, able to withstand harsh conditions and minor assaults should intruders find this hidden workshop.
Inside, I installed digestive sacs lined with specialized enzymes that would break down biomass into a raw, malleable paste. I configured additional chambers within, each designated to handle specific production tasks.
Smaller cells would mould and press this biomass into shapes, much like how a human handcrafts clay. Each process required unique enzymes, and each enzyme had to be synthesized within its tiny organ.
The structure grew, reaching up to almost twice my height. I observed its functionality, feeling its complexity like a heartbeat under my mind’s careful touch. The first test would be simple. I needed to verify the bio-fabricator’s efficiency and stability with an uncomplicated weapon.
Pulling back slightly, I imagined the form of a barbed projectile, narrow at the base with retractable hooks that would catch and embed into a target.
I commanded the fabricator to pull from the surrounding biomass, digesting and reshaping it into the design.
The pulsing sacs within its structure squelched and churned, refining the substance into the required density, shaping it, and tempering it.
In a matter of minutes, the finished product appeared, held in a secretion membrane. The projectile looked crude but effective—sharp, dense, built to penetrate.
I drew it out, weighing it in my hands, its surface slick but rapidly hardening. My focus shifted to a nearby target I’d set up—a section of the cave wall, reinforced and resilient.
Unauthorized duplication: this narrative has been taken without consent. Report sightings.
With a calculated throw, the projectile struck the wall, embedding itself deeply. The hooks expanded, locking it firmly into place. My satisfaction grew. I could refine and mass-produce even more complex designs. Now it was time to push this experiment further, moving from basic projectiles to complete weapon systems that my soldier drones could wield.
The idea of a spore-based weapon had crossed my mind before. I modified the fabricator to create a tube-like launcher, a spore launcher, designed to propel organic spores at high speed. I constructed small chambers inside the fabricator to cultivate fungal spores, concentrated and toxic, then ejected through a sinewy channel.
I held my breath as the fabricator completed its work, presenting me with the spore launcher. Lifting it, I aimed at another target and applied a small amount of pressure. A cloud of spores shot forth, impacting and coating the surface, quickly spreading as the fungus embedded itself and began to break down the organic material in the chamber wall. Effective—but with a bit of modification I could repurpose the initial fungus strain with acidic properties.
Satisfied, I made some final adjustments to the fabricator’s internal functions, optimizing its metabolic rate to increase production speed.
My initial plan was to construct a few bio layers but the bio-fabricator was faster and with time slipping by I decided to fuse my designs for bio-layer 2.0 into the fabricator.
The faster it worked, the sooner I could bring my true weapon into reality.
With the fabricator done it was time to see how my design would fare with the bio-fabricator process it was time to create an army.
Grabbing a tablet I started sketching their initial design. The base form would be similar for each drone coated in reinforced chitin to endure harsh environments and equipped with robust internal defences.
Each variant would carry four powerful arms, specialized appendages, and advanced sensory capabilities suited to its role. Their humanoid frames allowed adaptability, agility, and a fluidity of movement that mimicked the efficiency of human soldiers, yet with organic strength and resilience.
The task was simple but required precision they needed to be built for 0g combat, optimized for hostile, airless environments on the moon and the treacherous confines of my cave system.
These drones would have to manoeuvre in an environment with no gravity, where every movement counted, and where silence and efficiency were survival tools, not just tactics.
The assault drone was my frontline warrior and its adaptability in a 0g setting would be crucial. It had to be agile, yet durable enough to withstand the unpredictable chaos of cave combat, where walls were as much a weapon as the gel-based arsenal it carried.
I began by designing its four arms, each limb would be nimble yet powerful, capable of thrusting it forward or quickly changing direction in zero gravity. The arms would double as both melee and manoeuvring tools, allowing it to grab onto rock surfaces or enemies as needed.
I would add retractable bio-blades in each forearm—organic, sharp, and layered with micro-spikes for an added grip when puncturing armour or tearing through obstacles.
For long-range capability, I crafted a gel launcher within its shoulders structure exiting its arms from its hands.
The gel, stored in an internal sac, would pressurize and release as a dense shard, hardening instantly as it exited, transforming into sharp, needle-like projectiles that were ideal for zero-g sniping.
To allow for varied offensive tactics, I gave it a secondary firing mode that released a scattershot, useful for covering multiple enemies in confined cave spaces.
Bio jets along its back and hips provided additional manoeuvrability, propelling it with short, precise bursts. This drone would move like a wraith, darting in to attack before withdrawing with brutal efficiency.
I layered its exoskeleton with thin, chitinous plating—enough to absorb minor impacts but light enough to ensure agility. The Assault was my brutal shock trooper, built to close in fast and wreak havoc in enclosed environments.
I activated the fabricator, letting the squelched and churned, refining of organic synthesis fill the chamber, and focused on as the first assault drone emerged.