Synopsis
Fise, the name he got from the rest of the children in his orphanage, gets thrown in the world of the Guarded, people who receive protection in the form of Auras, flame like power that can be used to grab, punch or guard, and along with Auras, Aura Powers which can be anything from Fire to puppet warriors. But Fise's power is not one he could use to fight against other guarded by itself. In a world after The Fall and being overtaken by a conglomerate, where Shrouds lay in the dark and people of higher charge restrict people's actions, he must stop the people who come after his friend and himself.