Synopsis
Juanita Del Valle has always been a happy girl. However, her life took a turn when her parents tragically passed away on her eighteenth birthday. Since that day, she has become a solitary farmer, in charge of the prosperous family agricultural business, which achieved great success due to its corn production.
One routine day, while working in the field, Juanita noticed a strange rose quartz in her garden. When she tried to smell it, the flower emitted a liquid that caused her to fall into a deep sleep. Upon waking, she found herself in a completely new world called "Creavit," a place with various nations, each ruled by a goddess representing a card from the deck, Juanita’s favorite game.
To return to her world, Juanita will discover her powers as a magical girl and must collect the gems from each nation, which will grant her three wishes of her choice. Throughout her journey, she will be accompanied by a guide and new friends she meets along the way. Together, they will face various challenges in each nation, forcing Juanita to confront her past and overcome the traumas that haunt her.
Thus, Juanita’s story in "Creavit" becomes an adventure filled with challenges and lessons, where the young farmer will not only seek to return home but also discover her inner strength and the power of companionship with others.