Synopsis
Born into the famous Lycidas family of Batkir Clan, known for producing those with Fate Sight and Spell Weavers, Cursebreakers, and Spell Creators. Nezera inherits the family "legacy" that no one wants to deal with due to the fact that it sits on cursed land, so it gets passed to her. Since she has not made a name for herself like her family, Nezera is told that she takes on the legacy house in order to inherit her portion of the family's wealth. She must live there for the following year. This includes fixing it up to it's former glory. Due to being from a Batkir Sundry, her Maera is a Jazwa, the bloodline gifted with Necromancy and Sight. Nezera inherits not only Fate Sight but also a twist with Spirit Sight that allows her to see the connections that the dead hold on the world and those around them. She gets to the house and finds that it is covered with ghosts and spirits, all with tethers to the living world. They are stuck in this "ghost station" that the house was built upon. Lycidas Family was initially tied to the land and necromancy, but it changed to Fate Sight instead. Nezera is the first in ten generations to be able to properly take care of the house and those that pass through.