Synopsis
A clever youth is transported to a magical world called Egid. He has no special powers or talents, yet he signs up to be an adventurer.
The city he finds himself in is known as Clarenburgh. It's a city-state run by the adventurer's guild because it sits on the start of a land bridge that leads to the wild, mostly unexplored frontier know as the eastern continent.
How will a broke, under-equipped, clueless, weak boy fair in the adventuring capital of the world?
Table of Contents
- 1The Burg in the Mouth of the Beast2024-11-13
- 2On a Quest for Comfort Food2024-11-13
- 3Clueless2024-11-13
- 4Why the Dirt is so Odd2024-11-13
- 5Filling in the Blanks2024-11-13
- 6The Marble Fortress2024-11-13
- 7Going Into Debt2024-11-13
- 8Wooker's Rope and Crayfish2024-11-13
- 9Pure Instinct2024-11-13
- 10Completely Isolated2024-11-13
- 11The End of the Beginning2024-11-13
- 12On Goblins2024-11-13
- 13Coated in Scratches2024-11-13
- 14Adrenaline2024-11-13
- 15A Job Well Done2024-11-13
- 16Home2024-11-13