![cover](/_next/image?url=https%3A%2F%2Fwww.royalroadcdn.com%2Fpublic%2Fcovers-large%2Fforgotten-lives-an-anthology-of-practice-short.jpg%3Ftime%3D1739047141&w=384&q=75)
Forgotten Lives - An Anthology of Practice Short Stories
2 Chapters
Author:TheBurntOutBard
Status:ongoing
Synopsis
I am currently in the world building stages of a book. While writing this book I will occasionally release short stories set in the world I'm building for writing practice and as a way for me to test out the world and experiment with styles. A way to get a feel for the world, if you will.The short stories should be assumed to be happening 20-200 years prior to events in the main story and will mostly deal with minor characters. The sort of characters most LitRPG's gloss over or ignore. Since I quite enjoy writing short stories about these characters, I may continue a tradition of writing little stories about little people in between chapters of the primary story once we get there. I feel it brings life to the world.As an author there are a few things I value very firmly. Primarily realism and consistency. Realism that is, within the "unrealism" of a system/Litrpg style book. I want my levels to have meaning. I want the economics of the world to be functional and I want characters to feel fleshed out and have proper motivations so they don't feel as though they exist for the MC alone.
To help with this I am building a very detailed fleshed out world. What does this actually mean?
It means that there is a combat system operating "behind the scenes" in the short stories, simulating every piece of combat you read about. It means that the levels actually mean something. It will (hopefully!) mean that the economics makes sense as I simulate moderately advanced economic models to help ensure prices, salaries, quest rewards, loot and trade is functional.The goal is to build a world that feels huge and alive where even powerful characters, ultimately do not come to dominate the world to such an extent that everything revolves around them. A world where even a lion can be torn down by a pack of dogs and a world where there is always more to achieve.I have several custom-built AI Agents that help me rapidly simulate these things, based on exacting rules and math I have designed. To my surprise, this doesn't actually count as this book being "AI Assisted" according to the RR definition, as AI doesn't actually write anything that makes it into the story itself.It does however mean that when there is a combat encounter in the book, I will have ran a simulation of that encounter with my agent prior to writing it and that the encounter will be balanced so that the outcome you read is an outcome that is actually realistic according to the combat system. Over time, this will hopefully make reading about combat more rewarding as the levels will have genuine meaning. The MC won't be able to just exploit his way out of trouble with someone ten times his level or "be clever" or lucky.This also means that as our intrepid MC sets his eyes on making his mark on the world, established powers carry true weight and setup a true challenge.
The primary book once I begin writing and publishing it will have a consistent and frequent chapter schedule. These practice short stories much less so. Please don't follow this expecting a coherent, regular story. I will try to publish a few every month at the very least but this is just for practice and hopefully to get some feedback on the world and my style of writing.I will also be happy to discuss world building in the comments though I won't be giving out detailed information on the math behind the combat system to avoid having readers build their own combat calculators. The math is hidden to the characters in the book just as it is to the readers. Though I will happily calculate how many orcs, ducks or children any given character could fight before succumbing (my agent outputs statistical probabilities of various outcomes I'm sure readers will enjoy).I hope you enjoy reading these, as much as I enjoy writing them!