Synopsis
Brandt Zerster, an aberrant, worked long and hard to distance himself from his past of a vagabond and an adventurer. Fate was to find a way to pull him back, when it gave him a stack of ancient prints amd insisted that he ought to find someone who can translate them. In spite of the looming threat of the inquisition of the Church.
It took over fifteen centuries for the world to recover from the cataclysm caused by the extinction of an ancient race known only as the Precursors. Since then kings and emperors have risen and fallen, but the Church of Vhirs remained a stalwart guardian of the legacy of the ancients. In this uniquely crafted realm the hoomin spread wide and far, skillful tehei construct machinery of steam and gear, and elusive tanai tirelessly push the boundaries of knowledge. It is where, when musketeers and pirates clash, arcane powers get invoked amidst the gunfire.
Aramoth is a uniquely crafted reality where supernatural elements of fantasy meet the constraints of physics and is best described as hard science fantasy.
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Table of Contents
- 1Prologue: Heap of yellowed prints.2024-11-13
- 2Prologue Part 2: Anh's Bookshop2024-11-13
- 3Chapter 1: DL-00A2024-11-13
- 4Chapter 1: Manuals for… what?2024-11-13
- 5Chapter 1: Things of the Precursors.2024-11-13
- 6Chapter 1: As she usually was2024-11-13
- 7Chapter 1: It's dangerous to go alone2024-11-13
- 8Chapter 2: DL-00A2024-11-13
- 9Chapter 2: Contractual Obligations2024-11-13
- 10Chapter 2: Only the bare minimum2024-11-13
- 11Chapter 2: We travel southwest2024-11-13
- 12Chapter 2: Getting to know each other2024-11-13
- 13Chapter 2: Consequences2024-11-13
- 14Chapter 2: Roadworks (1/2)2024-11-13
- 15Chapter 2: Roadworks (2/2)2024-11-13
- 16Chapter 2: King Rasmus Bridge2024-11-13
- 17Chapter 2: Free City of Isdelburg2024-11-13
- 18ChaPT@r 3: DL-00A2024-11-13
- 19ChaPT@r 3: Let me explain...2024-11-13
- 20ChaPT@r 3: Courser Ksintsax2024-11-13
- 21ChaPT@r 3: Almost where we need to be2024-11-13
- 22ChaPT@r 3: Katzburg2024-11-13
- 23ChaPT@r 3: Evening after a long day2024-11-13
- 24CH&p$1ter 4: DL-00A2024-11-13
- 25CH&p$1ter 4: On teeth and maps2024-11-13
- 26CH&p$1ter 4: First Vhirzung Monument2024-11-13
- 27CH&p$1ter 4: Greoo's worries2024-11-13
- 28CH&p$1ter 4: Progress, almost tangible2024-11-13
- 29CH&p$1ter 4: Anh’s escapade2024-11-13
- 30CH&p$1ter 4: Where is he!2024-11-13
- 31CH&p$1ter 4: An uneasy return2024-11-13
- 32CH&p$1ter 4: Digging for treasure.2024-11-13
- 33CH&p$1ter 4: Intrusion2024-11-13
- 34CH&p$1ter 4: No way back2024-11-13
- 35cHa%%t3r F!ve: DL-00A2024-11-13
- 36cHa%%t3r F!ve: Into the woods2024-11-13
- 37cHa%%t3r F!ve: What now?2024-11-13
- 38cHa%%t3r F!ve: Promise oth' Graev2024-11-13
- 39cHa%%t3r F!ve: Oth’ Graev basin2024-11-13
- 40cHa%%t3r F!ve: Counsel under the cranium2024-11-13
- 41cHa%%t3r F!ve: Northeast, always to the northeast2024-11-13
- 42Ch&p73r 6!x: DL-00A2024-11-13
- 43Ch&p73r 6!x: Calm after the storm2024-11-13
- 44Ch&p73r 6!x: Prophecy come true2024-11-13
- 45Ch&p73r 6!x: But why?2024-11-13
- 46Ch&p73r 6!x: Daring the limit2024-11-13
- 47Ch&p73r 6!x: Did we finally lose them?2024-11-13
- 48Chp: 0x0007: DL-00A2024-11-13
- 49Chp: 0x0007: Aberrant?2024-11-13
- 50Chp: 0x0007: Aftermath.2024-11-13
- 51Chp: 0x0007: Wildmen2024-11-13
- 52Chp: 0x0007: Olaff2024-11-13
- 53Chp: 0x0007: De Slanke Man2024-11-13
- 54Chp: 0x0007: Allies2024-11-13
- 55Chp: 0x0007: Bluestone2024-11-13
- 56▒▒▒▒▓ ░░8888▒▒: DL-00A2024-11-13
- 57▒▒▒▒▓ ░░8888▒▒: Trees of glass2024-11-13
- 58▒▒▒▒▓ ░░8888▒▒ : Trust2024-11-19