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Dead End Guild Master: Unfinished Quests [Adventurer Slice of Life, 3x weekly updates]
93 Chapters
Author:marshalcarper
Status:ongoing
Synopsis
Hans had a realization that changed the direction of his adventuring career: “above average” is different from “great.” At 39 with a litany of lingering injuries, he accepted that he would never progress from Gold-ranked to Diamond-ranked. He plateaued long ago, lacking whatever secret sauce that produced the legendary adventurers he grew up admiring. With his prime behind him and disillusioned by guild politics, Hans accepts a guild master posting in a remote village. Usually, guild masters had to be Diamond-ranked, but the guild was happy to accept Hans’ voluntary exile to fill an insignificant position no one else wanted.
Looking forward to a quiet life of teaching, Hans arrives in the small town of Gomi at the foot of the Dead End Mountains. As he sets his mind to rebuilding the local chapter of the Adventurers’ Guild, his unconventional teaching methods earn him allies and enemies, while his career failures find ways to resurface.
This slice of life fantasy explores a life post-adventuring and the challenge of reconciling dreams with reality. The author describes the tone as “if lofi fantasy beats were a LitRPG.”
Patreon subscribers get early access to three chapters a week: https://www.patreon.com/c/marshalcarper
Disclaimer: The version of "cozy" in Dead End Guild Master aims to be more akin to the cozy feelings found in stories like Frieren, Battle Mage Farmer, or Delicious in Dungeon and less like Beware of Chicken (a great book, though). That means conflicts exist and the world isn't bright and cheery all the time, giving the cozy moments a different flavor in one author's opinion.
What to expect from this series:
-Light RPG elements (RPG tropes form the backbone of the world but this story is light on systems and does not have number crunching)
-Emphasis on teaching, training, and community building
-Adventuring stories and anecdotes
-MC is flawed and is not OP
-Character relationships matter and the MC can't solve everything alone
-MC and other characters don't metagame (in-world knowledge matters, including its limitations)
-No harem content
Table of Contents
- 1Chapter 1: Post-Game+2024-11-13
- 2Chapter 2: Old Save Files2024-11-13
- 3Chapter 3: Misadventures2024-11-13
- 4Chapter 4: Map Exploration2024-11-13
- 5Chapter 5: New Town Shopping Trip2024-11-13
- 6Chapter 6: New Party Member2024-11-13
- 7Chapter 7: Food Buffs2024-11-13
- 8Chapter 8: Lingering Debuffs2024-11-13
- 9Chapter 9: Time-Based Quests2024-11-13
- 10Chapter 10: Status Effects2024-11-13
- 11Chapter 11: Save Point2024-11-13
- 12Chapter 12: Penalties2024-11-13
- 13Chapter 13: Load Times2024-11-13
- 14Chapter 14: Classic Sewer Quest2024-11-13
- 15Chapter 15: Item Identification2024-11-13
- 16Chapter 16: Random Encounters2024-11-13
- 17Chapter 17: Unread Messages2024-11-13
- 18Chapter 18: Old Party Members2024-11-13
- 19Chapter 19: Strategy Guide2024-11-13
- 20Chapter 20: Unpatched Exploits2024-11-13