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Synopsis
The races have banished Death's Horde and shackled it to the farthest reaches of the world. All of existence prospers in this time of peace. Humanity expands past the horizon. Dwarves construct marvelous works of stone and metal. Beastmen and halflings carve a piece of this vast realm and all manner of technology flourish. Centuries pass, and civilizations grow complacent.
Alenthia has brought new changes to the fledgling realm and none were ready. Death seeks Its release and many are seduced by the power it possesses. The horde is unleashed and not even the elves can do anything to prevent this disaster.
What to expect:
> A mix of eastern cultivation and western S&S.
> An in-depth explanation of magic.
> Unique cultivation abilities that could MC killed or worse.