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Blood and Honor
Chapter 240- Traitors Death

Chapter 240- Traitors Death

Surface- Iron Hills Region

Empire of Night- City of Mabus

Keep

"Who will defend and patrol the city if the guard is disbanded?" Captain Hammersplitter asked as he told the Dwarf that the Mabus city guard was being dissolved.

"The Fifth and Sixth Legions are being stationed here for the time being and the Civic Legion is here as well. As far as jobs, those men can enroll in the Legions. The only military within the Empire is controlled by the Empire, not by individual cities. This is not a request Captain, this is a command." Jacob told the Dwarf who frowned but nodded before bowing and leaving.

"Having fun being king?' Darren asked as he entered the office causing Jacob to glare at the man. Jacob then took the silver circlet offered it to the Rogue that immediately recoiled from the item. 'Hell no, I would never be stupid enough to accept a crown. Plus despite our jokes, you do a very good job at being a king." Jacob acknowledged the compliment before placing the circlet back on his head.

"Disbanding the city guard of Mabus, as one of my first acts, is not very popular. With the Fifth and Sixth Legions here and the Civic Legion already spawned, it's more than redundant. I told the guard leadership they are more than welcome to enroll with the Legions, but it's voluntary, not mandatory. At least not yet. I have opened up recruitment centers for the Legion in every city within the Empire. I am hoping this will give us a steady flow of recruits so I do not have to institute conscriptions." Jacob told the spy who nodded in understanding.

"On to business, that Seneschal is scared shitless of someone, I guarantee he knows who did the killing or is fairly sure, but I don't think he will talk," Darren stated causing Jacob to sit back in his chair and think.

"Suggestions?" Jacob asked the Shadowmaster. 

The man frowned studying Jacob before responding, "We can continue to press the former Seneschal, but I doubt it will work, or you can just execute him for the murders of the city leadership, which he was compliant with. Whatever you decide, the guy deserves to die for what he has done." Darren responded. 

"This guy was intimidated by whoever did or ordered the killing, and you want to execute him for not standing up too him?" Jacob asked quietly and Darren frowned.

"If you had not intervened, this city would be under the rule of Chaos, thousands would have died. The only reason why their plan did not succeed was that you intervened. Part of that plan was the assassination of this cities' leadership. The Seneschal could have warned them or the city guard. He did nothing and both the leadership and hundreds of Legionnaires are dead because of it. Yes, he deserves to die because of that." Darren stated and Jacob nodded as he sighed. Jacob brought up the reports from the losses from the battle outside the city.

Spoiler: Spoiler

First Legion Losses: 

223 Dead

486 Critically Wounded (2 Week Recovery Time)

681 Walking Wounded (2-3 Day Recovery Time)

Second Legion Losses: 

187 Dead

352 Critically Wounded (2 Week Recovery Time)

463 Walking Wounded (2-3 Day Recovery Time)

Fifth Legion Losses: 

152 Dead

272 Critically Wounded (2 Week Recovery Time)

314 Walking Wounded (2-3 Day Recovery Time)

Sixth Legion Losses:

203 Dead

256 Critically Wounded (2 Week Recovery Time)

319 Walking Wounded (2-3 Day Recovery Time)

Based on current recruitment rates and what new units are training, all losses will be replaced within four weeks.

As far as loot is concerned, all of the equipment is Chaos Bound, therefore we cannot use it. All Chaos Bound loot has been transferred too Aramore, Anchorhead, and Eternal Night. Ships going out on patrol have instructions to drop the equipment into the ocean once they have reached a sufficient distance from land. The Sparks of Chaos have been sealed in chests and will be deposited in the same manner.

We have acquired 224,840 Gold, 86 various potions, and 4,267 various materials for professions, all have been transferred over to Eternal Night.

V/R

Nadal

Captain-General of the Empire of Night

Jacob dismissed the information, those types of reports would become more common as time went by. The First and Second Legions were already back at Eternal Night relaxing and recovering. Four weeks to make them one hundred percent ready was annoying but unavoidable. The First Legion needed the rest for a while, they had been the premiere Legion leading the Empires forces for months, he would keep them at the capitol until their replacements arrived and they were trained up to Broxs' standards. 

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Dead silence, Jacob finally understood the phrase as that was what filled the square as the Seneschals body swung from the gallows next to the keep. All those present knew the man's crimes and none shed a tear at the man's death. From what Jacob had learned the man had no family in the city, no wife, no girlfriend, or children either. 

"Cut him down and make sure he is buried. He was a traitor, but he still deserves to be buried." Jacob stated and several Legionnaires started moving immediately. 

Alert...

Secret Achievement Unlocked: Honor the Fallen

Description: Everyone deserves an honorable burial, even traitors. (Fame Increased by +50)

Alert...

Jacob dismissed the information, everyone deserved a peaceful rest after they died, even this guy. Jacob sighed as he watched the body being carted away. Time to go hunt some pirates. 

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Surface- White Cap Ocean

Free Lands- Off the western coast of Arakon

This tale has been unlawfully lifted from Royal Road. If you spot it on Amazon, please report it.

Jacob ducked under the swing of the cutlass and rammed his short sword forward eliciting a scream as it pierced the pirates' groin. Jacob grunted as he kicked the pirate towards a small group trying to swarm two Marines about to be overwhelmed. The two Marines immediately took advantage of the distraction and launched a counter-attack. Jacobs world exploded in pain, stupidly he had let himself be distracted, looking down he could see a sword point emerging from his stomach, "Never be distracted, good sir." Someone whispered in his ear before withdrawing the blade from his back. Jacob collapsed to his knees as a pirate walked in front of him. 

"Any last words lad?" the pirate asked and Jacob whispered something causing the pirate to lean forward closer to him. Jacob smiled as he activated Bite. The pirate started screaming and hitting Jacob but his fangs were buried in the pirate's throat and his talons pierced his chest burrowing for the pirate's heart. The pirate started spasming as Jacob literarily tore his heart to shreds, but Jacobs health was back over fifty percent and a healing spell hit him. Jacob glared around him as more than one pirate stopped fighting in surprise at what he had done. The Marines quickly assaulted the distracted foes and the Black Eel quickly fell to the Marines of the Sprite and other ships of her squadron. 

Alert...

Through battle, you have gained...1,580 Experience.

Alert...

Alert...

For helping capture...Black Eel...you have gained 15,000 Experience.

Alert...

War Quest Completed: Scourge of the...Two Seas

Description: Pirates of the Lost Islands have raided your port of Anchorhead. Teach the Pirate Lord a lesson and discourage further raids on Imperial Lands.

Capture or destroy: 20/20 Pirate Vessels

Capture or Kill: 500/500

Rewards: 150,000 Experience, 100,000 Kingdom Experience, 500 Gold, Map of the Lost Island

War Quest Issued: Discipline the Sea Dog

Description: Despite hunting pirate ships continuously, the Pirate Lord has continued to harass Imperial shipping and coastline. It is time to bring this sea dog to heel, invade and conquer the Lost Islands Region.

Capture Andport: ---

Capture the Port of Ordstead: ---

Capture the Port of Yhedgan: ---

Capture the Fortress of Vremburn: ---

Rewards: 250,000 Experience per Island, 100,000 Kingdom Experience Per Island, 1,000 Gold Per Island, Unknown

Unlike other pirate vessels they had captured, the Black Eel was a Trireme. Working together with the Pixies whole squadron they had managed to take her down. Unlocking a quest to invade another set of lands was just a bonus as far as Jacob was concerned, but they didn't have the troops to do it, yet...

Jacob nearly lost his footing as the temporary captain of the Black Eel changed the heading toward Anchorhead, the Pixie and the other ships in her squadron had all suffered damage to take the larger vessel and they would all require extensive repairs. 

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Surface- Storm Break Bay Region 

Empire of Night- City of Anchorhead 

Jacob watched as the work crews swarm the various ships of the squadron and the newly captive vessels. It had been a long day and he was hungry, Cathrine had already messaged him asking about dinner. Jacob smiled as he made his way through the port city and toward the main plaza. From there, it was just a short Portal ride and then he would be home. While he walked he brought up the Kingdom tab and opened up the Perk Tab. Checking the status, he had accumulated close too fifty thousand between quests and his guild grinding out monsters consistently in the Obsidion Kingdom and pirates on the ocean. 

After going back and forth on some of the options he could get with what he had, Jacob purchased Sparring Arena I, Agility Course I, Archery Range I, Moat I, and Basic Moat Monsters I. It left him with just over two thousand experience, but the purchases would allow people to train their Skills up to Level 10 while the Moat and Moat monsters would add another level of defenses around larger villages and towns. 

Spoiler: Spoiler

Name: Sparring Arena I (Purchased)

Description: This location can serve Immortal warriors for training their Skills and Abilities (Capped at Skill Level 10).

Name: Agility Course I (Purchased)

Description: This location is where Immortal Rogues can test their Skills and Abilities (Capped at Skill Level 10).

Name: Archery Range I (Purchased)

Description: This location is where Immortal can practice their ranged based Skills and Abilities (Capped at Skill Level 10).

Name: Moat I (Purchased)

Description: This basic defense can help slow or even stop some invaders.  (Level I only applies to Towns with 500 or more inhabitants, not cities)

Name: Basic Moat Monsters I (Purchased)

Description: These units will attack hostile units, thieves, cutthroats, well pretty much anything that jumps into your moat. 

Alert...

Kingdom Purchases will go into effect at midnight (In 21 Hours) tommorow

Alert...

Jacob dismissed the information as he stepped onto the Portal Pad and choose his destination. With a flash of light he was gone.