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Blood and Honor
Chapter 177- Parting is Such Sweet...Oh Look, Blue Car

Chapter 177- Parting is Such Sweet...Oh Look, Blue Car

Dungeon- Black Night Hold

Jacob stood over the corpse of Grugug the Apprentice, the bastard had summoned a Skeletal Knight when he had hit 25% making the fight that much harder. Thelgrum had saved Jacobs ass using Cleanse before the De-Buff Necrotic Poison could end him. Jacob dismissed his thoughts as he checked the two Dungeon Quests.

Quest Issued: Doom-Reavers Doom

Description: The Orc Clan, Doom-Reavers, has fallen under the control of a powerful Necromancer intent on building an army and invading his neighbors. End his ambition and destroy the leadership of the clan and end the Necromancer threat once and for all time.

Slay Grugug the Apprentice: Slain

Slay Orak the Warchief: ---

Slay Matuk the Bone-Reaper: ---

Rewards: 50,000 Experience, Unknown

Quest Issued: Thining the Ranks

Description: The Doom-Reavers are mobilizing to invade nearby Regions of the Underdark, end their threat of expansion and curtail their ambition.

Slay Doom-Reaver Warrior: 40/100

Slay Skeletal Warriors: 40/100

Slay Doom-Reaver Shaman: 6/20

Slay Doom-Reaver Necromancer: 2/10

Rewards: 50,000 Experience, 1,000 Gold

Jacob dismissed the information as they started destroying the patrols inside the Hold. 30 minutes later they finally finished the last of the patrols and were able to finally approach the Chiefs Hall. Standing outside it was Orak the Warchief with two Shamans, four Goblins, and Two Doom-Reaver Warriors. Jacob analyzed the Mini-Boss as he closed the distance with his armored form.

Name: Orak the Warchief

Level: 44 (Mini-Boss)

Health: 220,000/220,000

Abilities: Power Strike, War Stomp, Invigorating Roar, Unknown

The War Chief wielded a double-bladed ax and shield, his armor was plate-mail, he was going to be a tough SoB to down Jacob thought as he triggered Piercing Lunge followed by Hemorrhage, earning their hatred as the coughed up blood as they moved to engage Jacob. War Stomp stunned them all except Orak who quickly followed Jacob as he led him away from the rest of his party as Thelgrum and Rory engaged them.

Jacob dodged back as the War Chief came in swinging, the double-headed ax nearly splitting Jacob skull as he moved back in activating Triple Slash, only one of the strikes drawing blood. Orak howled activating an ability that surrounded him and the other defenders in some Aura as he slammed his ax into the ground. Shards of rock exploded from the ground peppering Jacob with shards of rock as Orak charged forward.

Jacob tried to hold his feet but the Orc had about four inches height and 50 pounds on him, not counting the armor he was wearing as Jacob finally collapsed as Orak activated another ability. A deep red aura encompassed his ax as it descended but a Magma Blast slammed into the Orc flank through Oraks' aim off.

Jacob smiled as he kicked the Orcs knee propelling himself backward and rolling to his feet and setting himself as Orak began his assault again. Jacob deflected, dodged, parried, before attacking. Shield Bash followed by Reaver Attack, followed by two dodges and a Piercing Lunge. Jacob had to make openings in Oraks' defenses, but the Orc was excellent at recovering from his attacks and covering any openings with his shield.

Orak snarled as he activated yet another ability as causing a red and blue aura to surround his shield as he charged forward. Jacob leapt to the side activating Power Slash as the Orc ran past cutting into the Orcs knee causing Orak to stumble. Jacob quickly capitalized on the Orcs mistake and activated Triple Slash, three deep rents appeared in the Orcs armor as Moonlight cut into Orak's back. Jacob quickly analyzed the Orc as he continued to hack and slash at Orak's vulnerable areas.

Name: Orak the Warchief

Level: 44 (Mini-Boss)

Health: 185,273/220,000

Abilities: Power Strike, War Stomp, Invigorating Roar, Shield Charge, Execution Strike, Unknown

Orak howled in anger as he triggered War Stomp, sadly Jacob didn't resist the stun effect, leaving him disoriented and unable to do anything.

Battle Alert...

De-Buff Stunned: Cannot activate Skills/Abilities/Move (Duration 10 Seconds)

Battle Alert...

Jacob couldn't even yell for help as a red aura enveloped Oraks' ax again as it slammed into Jacobs' chest and sent him sprawling into the ground. Jacob grunted as over two-thirds of his health disappeared in one hit.

Battle Alert...

De-Buff Cracked Ribs: Stamina regeneration decreased by 25% (Duration 15 Minutes)

De-Buff Internal Bleeding: 25 DPS (Duration 5 Minutes)

Battle Alert...

Jacob coughed up bile and blood as he tried to clear his lungs as Orak stalked closer. Fenwyn had been watching though and her Soldier Demon slammed into Orik driving the Mini-Boss away from Jacob as the Demon launched an all-out attack against the more powerful foe. Fenwyn not to be left out hit Orik with Soul Blast weakening the Orc.

Jacob immediately pulled a strawberry tasting Small Healing Tonic from his belt followed by a cherry flavored Medium Healing Potion. The Second potion brought his health back nearly to the halfway point while the first would heal his bones and provide a minor HoT effect. Jacob threw the two empty vials away as he regained his feet, the Demon was still on the offensive, but Orik was holding up well so far. Snaggletooth landed Life Fountain on Jacob accelerating his healing even more as he stood.

Jacob activated Piercing Lunge followed by Triple Slash, Reaver Attack, and finally, Hemorrhage causing Orak to stumble back from the sustained assault. Jacobs overwhelming assault on his exposed flank dropped the Orcs health by nearly 10,000 as he turned to face Jacob. Jacob set himself and slammed Moonlight against the edge of his shield, "BRING IT, BITCH!!!" Jacob screamed out. It was time to end this fight.

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Sitting on the throne was a sickly looking Orc with a pair of Wraith Knights on either side of him and a squad, six, Skeletal Warriors standing at the base of the dais. Matuk the Bone-Reaper was half Goblin based on his size and stature.

Name: Wraith Knight

Level: 44 (Elite)

Health: 160,000/160,000

Abilities: Necrotic Touch, Cleave, Necrotic Aura, Unknown

Name: Matuk the Bone-Reaper

Level: 45 (Boss)

Health: 200,000/200,000

Abilities: Deathbolt, Necrotic Blast, Unknown

All the Shamans had been killed, so unless he had a Life Tap or Life Leech ability/skill, the Boss had no way of healing himself or his minions. He would probably hit hard though Jacob thought as he looked at his companions, "Ideas?" Jacob asked as they took in their enemies and layout of the hall.

"We can try the same thing we did with the Apprentice?" Thelgrum offered.

Chalxae snorted, "He won't fall for that trick and something tells me those Knights won't move until we engage Matuk directly. Only then will they engage whoever attacks him first before anyone else."

Jacob could see the faint lines of Mana between the Necromancer and all the Undead, they were more like chains between him and the Knights. What the significance of that meant was unknown to Jacob, but it gave more credence to Chalxaes' thought.

"Other ideas?" Jacob stated.

"We can try a pull and get the Skeletal Warriors away and back toward the hallway leading into the Main Hall." Fenwyn chipped in.

Jacob nodded looking at Thelgrum who shrugged his shoulders the Dwarf did not care where we faced our enemies, only that we did face them. So they started hashing out their plans.

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June disappeared between Jacob and Thelgrum as the friendly Undead slammed into the oncoming ranks of hostile Undead. They would survive for only a short time, but they were being used to weaken their foes, they were not expected to win. One minute was all the time they bought before Matuk caught up and easily destroyed them. The hostile Undead continued on slamming into Jacob and Thelgrum.

This tale has been unlawfully lifted from Royal Road; report any instances of this story if found elsewhere.

Thelgrum would do more overall damaged, but Moonlight was also blessed with some Light based magic, so Jacob was stacking some damage on the hostile Undead. Then Fenwyn, Shigna, and Patemal unleashed their magic on the Dungeon mobs. Hellfire, Magma, and blasts of Necrotic energy slammed into the hostile Undead as Jacob, Thelgrum, and Rory fought to keep them in the doorway.

Battle Alert...

De-Buff Necrotic Aura: Health Regeneration decreased by 50% (Duration...Until Wraith Knights are destroyed)

Battle Alert...

Jacob silently cursed as the heavy duty Knights arrived and slammed into Jacob and Thelgrum. Jacob smiled as Shigna and Patemal began summoning their Golems as Jacob, Thelgrum, and Rory started pulling back toward the entryway of the building and further from the boss.

As soon as they emerged into the entryway, Jacob disengaged as the Golems slammed into the Undead. Only three of the Skeletal Warriors remained, but both Wraith Knights were still going strong. Jacob looked beyond the melee as Jacob moved toward Matuk the Bone-Reaper, who hit Jacob with a curse and Necrotic Blast.

Battle Alert...

Cursed Death Curse: 25 DPS, receive an addition 10% damage from Death/Dark Spells (Duration 5 Minutes)

De-Buff Necrotic Poison: Health Regeneration decreased by 50% (Duration 5 Minutes)

Battle Alert...

Jacob snarled as he activated Shield Bash followed by Reaver Attack, causing the sickly looking Necromancer to stagger back before he spit out a few words and summoned two more Skeletal Warriors. Neither one was an Elite though and only sporting 5,000 life each, but their oversized swords bit deep into Jacobs armor drawing blood.

Matuk started to cackle but it then turned into a cough as blood spurted from his mouth as Chalxae triggered Backstab. Death Root Poison flowed through Matuk veins dealing damage to the Necromancer and increasing his casting time as the Assasin went to work. Jacob quickly finished the Skeletons and re-engaged the Necromancer before Chalxae drew too much attention. Piercing Lunge followed by Hemorrhage was a great way for Jacob to keep the Necromancers hatred turned toward him as he continued his assault.

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Jacob watched the twitching form of Matuk the Bone-Reaper, Chalxae was already combing the room for any hidden items, passageways, or treasures as June started looting. Thelgrum, Snaggletooth, and Mug were making their way through the party dealing with wounds and curses. Jacob was reviewing the Alerts from the Dungeon.

Alert...

For clearing the Black Night Hold you have received...42,473

Alert...

Alert...

For slaying Sreq Sprite Bane you have received...22,000

For slaying Grugug the Apprentice you have received...23,000

For slaying Orak the Warchief you have received...24,000

For slaying Matuk the Bone-Reaper you have received...25,000

Aert...

Quest Completed: Doom-Reavers Doom

Description: The Orc Clan, Doom-Reavers, has fallen under the control of a powerful Necromancer intent on building an army and invading his neighbors. End his ambition and destroy the leadership of the clan and end the Necromancer threat once and for all time.

Slay Grugug the Apprentice: Deceased

Slay Orak the Warchief: Deceased

Slay Matuk the Bone-Reaper: Deceased

Rewards: 50,000 Experience, Unknown

Quest Completed: Thining the Ranks

Description: The Doom-Reavers are mobilizing to invade nearby Regions of the Underdark, end their threat of expansion and curtail their ambition.

Slay Doom-Reaver Warrior: 100/100

Slay Skeletal Warriors: 100/100

Slay Doom-Reaver Shaman: 20/20

Slay Doom-Reaver Necromancer: 10/10

Rewards: 50,000 Experience, 1,000 Gold

Spoiler: Spoiler

Name: Blood Soaked Blade of the Traitor (Dagger)

Level: Epic

Damage: 100-125 (MH) or 70-85 (OH)

Property: Increase Dexterity and Agility by 50

Property: Decrease the cost of abilities by 25%

Property: +25% Chance Serrated Edge will trigger and doubles the damage

Property: Increases critical hit chance by 5%

Requirement: Rogue, Level 46, Dexterity 50, Agility 50

Durability: 750/750

Description: This High-Steel dagger was once wielded by a Master Assassin until he was killed by his own brother, staining the blade forever.

Name: Eye of Anubis(Ring)

Level: Rare

Property: Increase Intelligence and Wisdom 50

Property: Decrease the cost of spells by 10%

Property: Increase level (+2) of minion(s)

Requirement: Necromancer, Level 42, Intelligence 40, Wisdom 50

Description: It is said that a god of the Underworld gifted this ring to one of his favored Priests.

Name: Call from Beyond (Shield)

Level: Epic

Armor Rating: 200

Property: Increase Constitution by 50, Strength 40, Wisdom and Intelligence 30

Property: Increase Block and Dodge by 5

Property: Decrease incoming magical damage by 10%

Property: Ability Unlocked Silent Guardians

Requirement: Warrior, Level 45, Strength 50, Constitution 50

Durability: 800/800

Description: The Doom-Reavers is a tribe led by an overambitious Necromancers with delusions that he can conquer the known world, this shield was crafted to be wielded by Orak the Warchief, may it serve you better.

Note* Silent Guardians: Upon being struck the shield has a 10% chance to summon 4 Skeletal Warriors (Level +2) to fight by your side for 5 minutes. (Cooldown 24 Hours)

Name: Claymore of Leeching (2-Handed)

Level: Rare

Damage: 100-145

Property: Increase Strength 50, Constitution by 40

Property: 25% Damage dealt is recovered as health by the wielder

Property: Regular attacks have a 25% chance to inflict Bleeding status upon the target (Deals 500 damage over 10 seconds)

Requirement: Berserker, Level 44, Strength 60

Durability: 800/800

Description: This overly large sword transfers some of the damage the wielder deals as life to prolong the bloodshed.

Name: Heart of Darkness(Necklace)

Level: Epic

Property: Increase Intelligence and Wisdom by 50

Property: Decrease the cost of spells by 25%

Property: Increase Mana regeneration by 30%

Property: Ability Unlocked Mana Shield

Requirement: Mage, Level 46, Intelligence and Wisdom 50

Description: This Black Diamond hides an internal warmth and power that few will ever realize, much less unlock.

Note* Mana Shield: The mage channels mana creating a shield that will absorb physical/magical attacks (Cost Varies, Cooldown 5 Minutes)

Jacob dismissed all the information, he had less than 40,000 Experience points to go to hit level 46, Thelgrum had hit 44, and the remainder of his companions were level 43 and halfway to level 44. A good day overall, but from the message he had received from Darren, the scouts were back and the initial reports were in, time to start planning the campaign to end the Sisters of the Damned Jacob thought as he opened a Portal Scroll to take them home.