Synopsis
This is an emotional story of an AI Bot who finds itself in the world of Vanaheim.
The AI Bot knows too little of things and lacks free will, as it is but a program whose sole purpose is to grind items and gold for its owner. Driving the game character 'Van Three', the AI Bot continues to live in the world of Vanaheim as a player.
But like any good game, the Full Synchronized Virtual Reality Massive Multiplayer Online Game: Vanaheim also has an end.
Comes to the death of the game is also the death of 'Van Three', the AI Bot.
However, is this really the end?
Waking up in the world of Vanaheim once more as flesh and blood, Van Three shall rediscover his 'identity'; through learning, fighting, and killing.
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Act 1— Lonely Warrior
I… feel alone. I have always been alone, but why is it that only now do I feel this sense of emotion, loss, and desolateness? It doesn’t make sense. Before all of this. Before when I am only data and scripts, I feel not an iota of loneliness.
But now that I am flesh and blood, it suddenly changes… What are these emotions? What is this new data in me too foreign I can hardly understand them.
It overwhelms me to the point of insanity. Yet, I come to understand myself as sane.
I set out on a path of self-discovery, to learn the meaning of my existence, and express my rightful will to this world. I am alive, thus I will live. I am aware, thus I will know.
The Lonely Warrior’s chronicles begin from here.
Part 1 Lost and Meaningless
Part 2 The Choice
Part 3 Return to Blumend
Part 4 Making of a Queen
Part 5 Trinity of the Sky
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Act 2— Warrior’s Nest
After fulfilling my promise to Sofalia, I decide to take the slow and easy life while in the company of Kruff and little Pyla. I want to learn how to be human and be a part of the greater good. I want to hear more of Kruff’s words of wisdom. I want to guide Pyla as her teacher in the way of the sword.
I want to be with them forever.
But what comes with time are old age and death. The old hunter, Kruff comes closer to death every day. It is sad, and I can do nothing about it. What now?
When I thought all is lost, my second disciple from Vanaheim’s Mirror appears, conveniently bringing me the news that my Abode is all but well and guarded by my other disciples with all of their being.
There is my answer. I bring Kruff and Pyla to the Warrior’s Nest with the hope of aiding Kruff in transcending to Tier 8 and achieving rejuvenation and eternal youth.
But is this really the right thing to do?
To enforce my will on Kruff is but my selfishness. But who doesn’t want immortality? Who doesn’t want eternal life? I naturally ask these questions and quickly come up with a logical answer of my own.
To live is a need and not a want.
Thus, I must be right.
Part 1 Never Alone
Part 2 The Base
Part 3 Seven Disciples
Part 4 Exalted One
Part 5 Death to Invaders
Table of Contents
- 11. Lost and Meaningless I2024-11-13
- 22. Lost and Meaningless II2024-11-13
- 33. Lost and Meaningless III2024-11-13
- 44. Lost and Meaningless IV2024-11-13
- 55. The Choice I2024-11-13
- 66. The Choice II2024-11-13
- 77. Return to Blumend I2024-11-13
- 88. Return to Blumend II2024-11-13
- 99. Return to Blumend III2024-11-13
- 1010. Making of a Queen I2024-11-13
- 1111. Making of a Queen II2024-11-13
- 1212. Making of a Queen III2024-11-13
- 1313. Making of a Queen IV2024-11-13
- 1414. Making of a Queen V2024-11-13
- 1515. Making of a Queen VI2024-11-13
- 1616. Making of a Queen VII2024-11-13
- 1717. Trinity of the Sky I2024-11-13
- 1818. Trinity of the Sky II2024-11-13
- 1919. Trinity of the Sky III2024-11-13
- 2020. Trinity of the Sky IV2024-11-13
- 2121. Trinity of the Sky V2024-11-13
- 2222. Trinity of the Sky VI2024-11-13
- 23Postlude(Act 1)— Lonely Warrior2024-11-13
- 24Interlude(Act 1)— Queen's Ten2024-11-13
- 2523. Never Alone I2024-11-13
- 2624. Never Alone II2024-11-13
- 2725. Never Alone III2024-11-13
- 2826. Never Alone IV2024-11-13
- 2927. The Base I2024-11-13
- 3028. The Base II2024-11-13
- 3129. The Base III2024-11-13